Rust HeatmapInfrared · players
IR live Players41,682 Servers11,625 Warm3,017 Fresh wipes · 3h86 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–50° · slots

WindowsGSM - Server #1

Offline 50.125.253.192:28015 checked 31d ago

Sp1 · players now 1/ 50
2% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#14,554
rank
top 61%
31d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 31d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep30 Sep2 Oct3 Oct5 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 526 on average
271 / 300
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
229 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
19 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 278 on average
24 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
24 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 247 on average
95 / 200

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on WindowsGSM - Server #1?

Its rhythm cannot yet be told: too few of WindowsGSM - Server #1's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 31 days 10 hours ago.

Player counts

How busy is WindowsGSM - Server #1?

The last time WindowsGSM - Server #1 was seen was 31 days 3 hours ago, and it is offline now.

How does WindowsGSM - Server #1 rank against other Rust servers?

Ranked #14,554 on seven-day player hours, WindowsGSM - Server #1 is in the top 61% of all ranked servers.

Rules and settings

Which map does WindowsGSM - Server #1 run?

WindowsGSM - Server #1 runs a procedural map, which the game generates.

What are the rules and settings on WindowsGSM - Server #1?

The name WindowsGSM - Server #1 does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does WindowsGSM - Server #1 run?

Rust network protocol 2633 and build 165217 on Windows is what WindowsGSM - Server #1 runs. To join, your game must match the protocol; Steam handles the update.

Is WindowsGSM - Server #1 online, and how reliable is it?

Last seen 31 days 3 hours ago, WindowsGSM - Server #1 is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 27 September 2026.

Where is WindowsGSM - Server #1 located?

Nothing about a region comes from WindowsGSM - Server #1. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 50.125.253.192:28015.

Tags

Which Rust Heatmap lists and filters include WindowsGSM - Server #1?

Best Rust community servers are the Rust Heatmap lists that WindowsGSM - Server #1 fits. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.

What do the server tags on WindowsGSM - Server #1 mean?

These are the tags WindowsGSM - Server #1 publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): This server has 50 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): Build 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join WindowsGSM - Server #1?

Press F1 in Rust to open the console, then enter client.connect 50.125.253.192:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players This server has 50 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2633
Protocol Your game must match protocol 2633 to get in.
cs165217
Build Build 165217.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.