SeattleProcedural. Solo/Duo
Offline NA 50.125.192.168:28015 checked 44d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on SeattleProcedural. Solo/Duo?
Drawn from the force wipe, the next wipe on SeattleProcedural. Solo/Duo is an estimate. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world it runs now dates from 56 days ago. A monthly wipe is what its tags declare.
Player counts
How busy is SeattleProcedural. Solo/Duo?
Last seen 44 days ago, SeattleProcedural. Solo/Duo is offline at the moment.
How does SeattleProcedural. Solo/Duo rank against other Rust servers?
On player hours over the last seven days, SeattleProcedural. Solo/Duo is #15,392 globally (top –) and #1,582 in North America.
Map and rules
Which map does SeattleProcedural. Solo/Duo run?
A procedural map, generated by the game, runs on SeattleProcedural. Solo/Duo.
What are the rules and settings on SeattleProcedural. Solo/Duo?
A gather rate is not given in the name SeattleProcedural. Solo/Duo. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. Plugin count: Oxide. Vanilla is the server's own description: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does SeattleProcedural. Solo/Duo run?
The build on SeattleProcedural. Solo/Duo is Rust network protocol 2633 and build 163794, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is SeattleProcedural. Solo/Duo online, and how reliable is it?
Offline at the moment: SeattleProcedural. Solo/Duo was last seen 44 days ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 13 September 2026.
Where is SeattleProcedural. Solo/Duo located?
With its NA tag, SeattleProcedural. Solo/Duo lists itself in North America. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 50.125.192.168:28015.
Tags
Which Rust Heatmap lists and filters include SeattleProcedural. Solo/Duo?
The Rust Heatmap lists that SeattleProcedural. Solo/Duo fits are: Best Rust community servers, North America server heatmap and Vanilla Rust servers, busiest first. These are the filters that return it on the list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on SeattleProcedural. Solo/Duo mean?
These are the tags SeattleProcedural. Solo/Duo publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp65 (Max players): This server has 65 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs163794 (Build): This build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod); NA (North America): In the server browser it sits under North America. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join SeattleProcedural. Solo/Duo?
To join by console, open it with F1 in Rust and enter client.connect 50.125.192.168:28015. Or press Launch Rust on this page, which connects you through Steam.