A Shockbyte Rust Server
Offline 50.115.8.180:25106 checked 9d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 19:42 UTC20d ago | 0° | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on A Shockbyte Rust Server?
At their busiest, its recent wipes averaged 0 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on A Shockbyte Rust Server?
Its rhythm cannot yet be told: too few of A Shockbyte Rust Server's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 20 days 18 hours ago the server made the world it is on now.
Population
How busy is A Shockbyte Rust Server?
The last time A Shockbyte Rust Server was seen was 9 days 8 hours ago, and it is offline now.
How does A Shockbyte Rust Server rank against other Rust servers?
Ranked #15,345 on seven-day player hours, A Shockbyte Rust Server is in the top 70% of all ranked servers.
Map and rules
Which map does A Shockbyte Rust Server run?
A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on A Shockbyte Rust Server?
The name A Shockbyte Rust Server does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does A Shockbyte Rust Server run?
Rust network protocol 2634 and build 167781 on Linux is what A Shockbyte Rust Server runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is A Shockbyte Rust Server online, and how reliable is it?
Offline at the moment: A Shockbyte Rust Server was last seen 9 days 8 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 18 September 2026.
Where is A Shockbyte Rust Server located?
A region is not published for A Shockbyte Rust Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 50.115.8.180:25106.
Tags
Which Rust Heatmap lists and filters include A Shockbyte Rust Server?
Best Rust community servers are the Rust Heatmap lists that A Shockbyte Rust Server fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on A Shockbyte Rust Server mean?
gmrust (Game mode): Survival in the standard Rust form; mp40 (Max players): Slot count: 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set are the tags A Shockbyte Rust Server publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join A Shockbyte Rust Server?
Press F1 in Rust to open the console, then enter client.connect 50.115.8.180:25106. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.