Darkstorm PVE | no decay
Offline 50.110.26.39:28015 checked 12d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Darkstorm PVE | no decay?
The record of Darkstorm PVE | no decay's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 25 days 20 hours ago.
Player counts
How busy is Darkstorm PVE | no decay?
The last time Darkstorm PVE | no decay was seen was 12 days 13 hours ago, and it is offline now.
How does Darkstorm PVE | no decay rank against other Rust servers?
The top 70% of ranked servers includes Darkstorm PVE | no decay, at #15,104 for player hours over the last seven days.
Settings and rules
Which map does Darkstorm PVE | no decay run?
The map on Darkstorm PVE | no decay is procedural, size 4,750 with seed 731245, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on Darkstorm PVE | no decay?
No gather rate appears in the name Darkstorm PVE | no decay. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does Darkstorm PVE | no decay run?
Rust network protocol 2634 and build 166652 is the build Darkstorm PVE | no decay runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is Darkstorm PVE | no decay online, and how reliable is it?
Offline at the moment: Darkstorm PVE | no decay was last seen 12 days 13 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 16 October 2026.
Where is Darkstorm PVE | no decay located?
No region is published by Darkstorm PVE | no decay. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 50.110.26.39:28015 is its address.
Tags
Which Rust Heatmap lists and filters include Darkstorm PVE | no decay?
The Rust Heatmap lists that Darkstorm PVE | no decay fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.
What do the server tags on Darkstorm PVE | no decay mean?
These are the tags Darkstorm PVE | no decay publishes for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): This server has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166652 (Build): The game build here is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod). Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Darkstorm PVE | no decay?
Press F1 in Rust to open the console, then enter client.connect 50.110.26.39:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.