Rust HeatmapInfrared · players
IR live Players45,884 Servers11,696 Warm3,156 Fresh wipes · 3h101 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

Darkstorm PVE | no decay

Offline 50.110.26.39:28015 checked 12d ago

oxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,104
rank
top 70%
25d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 12d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 560 on average
237 / 275
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
157 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 292 on average
27 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 291 on average
14 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
31 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 251 on average
43 / 200

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Darkstorm PVE | no decay?

The record of Darkstorm PVE | no decay's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 25 days 20 hours ago.

Player counts

How busy is Darkstorm PVE | no decay?

The last time Darkstorm PVE | no decay was seen was 12 days 13 hours ago, and it is offline now.

How does Darkstorm PVE | no decay rank against other Rust servers?

The top 70% of ranked servers includes Darkstorm PVE | no decay, at #15,104 for player hours over the last seven days.

Settings and rules

Which map does Darkstorm PVE | no decay run?

The map on Darkstorm PVE | no decay is procedural, size 4,750 with seed 731245, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on Darkstorm PVE | no decay?

No gather rate appears in the name Darkstorm PVE | no decay. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does Darkstorm PVE | no decay run?

Rust network protocol 2634 and build 166652 is the build Darkstorm PVE | no decay runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is Darkstorm PVE | no decay online, and how reliable is it?

Offline at the moment: Darkstorm PVE | no decay was last seen 12 days 13 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 16 October 2026.

Where is Darkstorm PVE | no decay located?

No region is published by Darkstorm PVE | no decay. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 50.110.26.39:28015 is its address.

Tags

Which Rust Heatmap lists and filters include Darkstorm PVE | no decay?

The Rust Heatmap lists that Darkstorm PVE | no decay fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.

What do the server tags on Darkstorm PVE | no decay mean?

These are the tags Darkstorm PVE | no decay publishes for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): This server has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166652 (Build): The game build here is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod). Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Darkstorm PVE | no decay?

Press F1 in Rust to open the console, then enter client.connect 50.110.26.39:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players This server has 50 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs166652
Build The game build here is 166652.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.