Rust HeatmapInfrared · players
IR live Players32,896 Servers11,657 Warm2,828 Fresh wipes · 3h79 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–1° · peak

glg_rust_vanilla

Online 50.106.4.98:28015 checked 12m ago

Sp1 · players now 0/ ?
Li1 · players, the last 48 hours · hourly average, UTC
Tue 05:00flare: a wipe in that hourThu 02:00
0
7-day average
peak –
#15,349
rank
top 69%
254d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 12m ago

Li2Players

AveragePeak
0123405:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

Li3Server performance

010020030040005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 549 on average
152 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
116 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
13 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 284 on average
23 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
12 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 249 on average
28 / 200

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on glg_rust_vanilla?

glg_rust_vanilla has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 254 days ago the server made the world it is on now.

Player counts

How busy is glg_rust_vanilla?

0 players are connected to glg_rust_vanilla at the moment. A seven-day average of 0 players.

How does glg_rust_vanilla rank against other Rust servers?

The top 69% of ranked servers includes glg_rust_vanilla, at #15,349 for player hours over the last seven days.

Map and rules

Which map does glg_rust_vanilla run?

glg_rust_vanilla runs a procedural map of size 3,500 with seed 679104, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on glg_rust_vanilla?

The name glg_rust_vanilla does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does glg_rust_vanilla run?

The build on glg_rust_vanilla is Rust network protocol 2621 and build 143062, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is glg_rust_vanilla online, and how reliable is it?

The server is up at the moment: glg_rust_vanilla is online. Its reported uptime dates the last restart to about 6 days 14 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 13 September 2026.

Where is glg_rust_vanilla located?

Nothing about a region comes from glg_rust_vanilla. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 50.106.4.98:28015.

Does glg_rust_vanilla run smoothly?

It averaged 208 server fps over the last 48 hours, with a low of 195. Buildings, deployables and the rest of the world came to as much as 76,962 entities. Memory use reached 2,729 MB at most. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include glg_rust_vanilla?

Best Rust community servers are the Rust Heatmap lists that glg_rust_vanilla fits. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.

What do the server tags on glg_rust_vanilla mean?

gmrust (Game mode): Survival in the standard Rust form; mp0 (Max players): Slot count: 0; ts8 (Group limit): Teams cap at 8, which is the game default; v2621 (Protocol): The server runs game protocol 2621, so your game has to match it; cs143062 (Build): The game build here is 143062; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set are the tags glg_rust_vanilla publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join glg_rust_vanilla?

To join by console, open it with F1 in Rust and enter client.connect 50.106.4.98:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp0,ptrak,$r?,v2621,gmrust,cs143062,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp0
Max players Slot count: 0.
ts8
Group limit Teams cap at 8, which is the game default.
v2621
Protocol The server runs game protocol 2621, so your game has to match it.
cs143062
Build The game build here is 143062.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.