glg_rust_vanilla
Online 50.106.4.98:28015 checked 12m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on glg_rust_vanilla?
glg_rust_vanilla has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 254 days ago the server made the world it is on now.
Player counts
How busy is glg_rust_vanilla?
0 players are connected to glg_rust_vanilla at the moment. A seven-day average of 0 players.
How does glg_rust_vanilla rank against other Rust servers?
The top 69% of ranked servers includes glg_rust_vanilla, at #15,349 for player hours over the last seven days.
Map and rules
Which map does glg_rust_vanilla run?
glg_rust_vanilla runs a procedural map of size 3,500 with seed 679104, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on glg_rust_vanilla?
The name glg_rust_vanilla does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does glg_rust_vanilla run?
The build on glg_rust_vanilla is Rust network protocol 2621 and build 143062, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is glg_rust_vanilla online, and how reliable is it?
The server is up at the moment: glg_rust_vanilla is online. Its reported uptime dates the last restart to about 6 days 14 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 13 September 2026.
Where is glg_rust_vanilla located?
Nothing about a region comes from glg_rust_vanilla. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 50.106.4.98:28015.
Does glg_rust_vanilla run smoothly?
It averaged 208 server fps over the last 48 hours, with a low of 195. Buildings, deployables and the rest of the world came to as much as 76,962 entities. Memory use reached 2,729 MB at most. What players call lag is low fps together with a growing entity count.
Lists and filters
Which Rust Heatmap lists and filters include glg_rust_vanilla?
Best Rust community servers are the Rust Heatmap lists that glg_rust_vanilla fits. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.
What do the server tags on glg_rust_vanilla mean?
gmrust (Game mode): Survival in the standard Rust form; mp0 (Max players): Slot count: 0; ts8 (Group limit): Teams cap at 8, which is the game default; v2621 (Protocol): The server runs game protocol 2621, so your game has to match it; cs143062 (Build): The game build here is 143062; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set are the tags glg_rust_vanilla publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join glg_rust_vanilla?
To join by console, open it with F1 in Rust and enter client.connect 50.106.4.98:28015. Or press Launch Rust on this page, which connects you through Steam.