Debug Hosting
Offline EU 5.9.28.5:28030 checked 21d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 9d 2h. The force wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Debug Hosting?
Drawn from the force wipe, the next wipe on Debug Hosting is an estimate. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. 53 days 5 hours ago the server made the world it is on now. The tags list one wipe a month.
Population
How busy is Debug Hosting?
Last seen 21 days 23 hours ago, Debug Hosting is offline at the moment.
How does Debug Hosting rank against other Rust servers?
Top 71% of ranked servers and #2,516 in Europe: that is Debug Hosting at #15,966 for player hours over seven days.
Rules and settings
Which map does Debug Hosting run?
Debug Hosting runs a procedural map of size 3,000 with seed 2147483647, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on Debug Hosting?
The name Debug Hosting does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Carbon. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does Debug Hosting run?
Rust network protocol 2633 and build 165217 is the build Debug Hosting runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Debug Hosting online, and how reliable is it?
Last seen 21 days 23 hours ago, Debug Hosting is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 13 September 2026.
Where is Debug Hosting located?
In Europe, Debug Hosting lists itself with the EU tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 5.9.28.5:28030 is its address.
Tags
Which Rust Heatmap lists and filters include Debug Hosting?
EU Rust servers, busiest first and Modded Rust servers, by live population are the Rust Heatmap lists that Debug Hosting fits. These are the filters that return it on the list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Debug Hosting mean?
The game's server browser reads the tags Debug Hosting publishes: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): This build is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Plugins run through Carbon; EU (Europe): The server browser lists it under Europe. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Debug Hosting?
Press F1 in Rust to open the console, then enter client.connect 5.9.28.5:28030. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.