RustRig - dev
Offline EU 5.9.28.5:28020 checked 12d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 16:20 UTC12d ago | 0° | – | running | 0 |
| Mon 14 Sep, 11:55 UTC43d ago | 6° | halved by day 1 | 31.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on RustRig - dev?
Its recent wipes drew an average peak of 3 players. 0 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 0% of its recent wipes. It fell below half by day 1 when it did not hold.
What is the wipe schedule on RustRig - dev?
A single monthly wipe, the force wipe, is all RustRig - dev runs. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. 12 days 11 hours ago the server made the world it is on now. Its tags state a wipe each month.
Population
How busy is RustRig - dev?
Last seen 12 days 9 hours ago, RustRig - dev is offline at the moment.
How does RustRig - dev rank against other Rust servers?
Seven-day player hours place RustRig - dev at #15,082, in the top 70% of ranked servers; within Europe it is #2,587.
Map and rules
Which map does RustRig - dev run?
A procedural map of size 4,500 with seed 1, generated by the game, runs on RustRig - dev. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on RustRig - dev?
The name RustRig - dev does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does RustRig - dev run?
The build on RustRig - dev is Rust network protocol 2634 and build 167781, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is RustRig - dev online, and how reliable is it?
Last seen 12 days 9 hours ago, RustRig - dev is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 14 September 2026.
Where is RustRig - dev located?
The EU tag is how RustRig - dev lists itself in Europe. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 5.9.28.5:28020.
Lists and filters
Which Rust Heatmap lists and filters include RustRig - dev?
EU Rust servers, busiest first and Modded Rust servers, by live population are the Rust Heatmap lists that RustRig - dev fits. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What do the server tags on RustRig - dev mean?
These are the tags RustRig - dev publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): The game build here is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; EU (Europe): In the server browser it sits under Europe. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join RustRig - dev?
Press F1 in Rust to open the console, then enter client.connect 5.9.28.5:28020. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.