Rust HeatmapInfrared · players
IR live Players36,576 Servers11,621 Warm2,894 Fresh wipes · 3h57 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

Immersive-Hardcore-Survival [No Raiding]

Online EU 5.9.121.103:28040 checked 10m ago

teams off monthly wipes moddedoxidehardcorepremium
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 3°
Mon 04:00flare: a wipe in that hourWed 02:00
1
7-day average
peak 3
#3,669
rank
top 16% · #1366 in EU
12d ago
last wipe
monthly schedule
8d 15h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 10m ago

Li2Players

AveragePeak
0123404:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Li3Server performance

02040608004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 16% of all ranked servers, top 47% in EU. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe · high confidence

1.4 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

Coming wipes

8d 15h
Thu 5 Nov, 19:00 UTC
FW
36d 15h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Thu 15 OctThu 15 OctWed 14 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 13 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 21:45 UTC12d ago 2 – running 0
Thu 15 Oct, 11:39 UTC12d ago 2 – 0.4 days 1
Wed 14 Oct, 01:35 UTC14d ago 2 – 1.4 days 0
Thu 1 Oct, 18:17 UTC FW26d ago 3 halved by day 1 12.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
19 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
7 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
EU · groups of 16+ · monthly · 67 on average
5 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
EU · groups of 16+ · monthly · 61 on average
33 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 59 on average
57 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10
EU · groups of 16+ · monthly · 58 on average
0 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Immersive-Hardcore-Survival [No Raiding]?

Its recent wipes drew an average peak of 2 players. The crowd on the latest wipe reached its peak 13 hours in. Half the peak was held until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 1.

What is the wipe schedule on Immersive-Hardcore-Survival [No Raiding]?

The only wipe on Immersive-Hardcore-Survival [No Raiding] is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world in play now was made 12 days 5 hours ago. The tags list one wipe a month.

Population

How busy is Immersive-Hardcore-Survival [No Raiding]?

Of 50 slots on Immersive-Hardcore-Survival [No Raiding], 0 are in use right now. A seven-day average of 1 players, with a peak of 3. Look at 07:00 UTC for the last 48 hours: that hour averaged 2 players.

How does Immersive-Hardcore-Survival [No Raiding] rank against other Rust servers?

On player hours over the last seven days, Immersive-Hardcore-Survival [No Raiding] is #3,669 globally (top 16%) and #1,366 in Europe.

Map and rules

Which map does Immersive-Hardcore-Survival [No Raiding] run?

A procedural map of size 4,000, generated by the game, runs on Immersive-Hardcore-Survival [No Raiding].

What are the rules and settings on Immersive-Hardcore-Survival [No Raiding]?

No gather rate appears in the name Immersive-Hardcore-Survival [No Raiding]. The group limit is not published. hardcore is the game mode, Facepunch's most punishing ruleset. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. Joining requires premium status in Rust. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does Immersive-Hardcore-Survival [No Raiding] run?

The build on Immersive-Hardcore-Survival [No Raiding] is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is Immersive-Hardcore-Survival [No Raiding] online, and how reliable is it?

The server is up at the moment: Immersive-Hardcore-Survival [No Raiding] is online. About 22 hours ago is when it last restarted, by its own uptime figure. 168 of 168 hours up over the last 7 full days, which is 100%. The first record of it on Rust Heatmap is 13 September 2026.

Where is Immersive-Hardcore-Survival [No Raiding] located?

With its EU tag, Immersive-Hardcore-Survival [No Raiding] lists itself in Europe. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 5.9.121.103:28040 is its address.

Does Immersive-Hardcore-Survival [No Raiding] run smoothly?

The last 48 hours brought an average of 35 server fps and a floor of 5. Entities peaked at 171,019, counting buildings, deployables and all the rest of the world. At its peak it held 3,756 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include Immersive-Hardcore-Survival [No Raiding]?

Rust roleplay servers, EU Rust servers, busiest first and Modded Rust servers, by live population are the Rust Heatmap lists that Immersive-Hardcore-Survival [No Raiding] fits. Filtering the list by Region: Europe; Type: Modded; Game mode: Hardcore and Premium; Server tag: Monthly ^m, Hardcore ^h, Roleplay ^r, Premium ^q, Modded ^z and Oxide ^o; Wipe schedule: Monthly; Last wipe: In the last 2 weeks brings it up.

What do the server tags on Immersive-Hardcore-Survival [No Raiding] mean?

gmhardcore (Game mode): Hardcore rules, which are harsher; mp50 (Max players): The slot count is 50; ts0 (Group limit): No teams here; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^h (Hardcore): The hardcore mode of Facepunch: survival is harsher, helpers fewer; ^r (Roleplay): Roleplay is the purpose of this server; ^q (Premium): Joining requires premium status in Rust; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; EU (Europe): The server browser lists it under Europe are the tags Immersive-Hardcore-Survival [No Raiding] publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join Immersive-Hardcore-Survival [No Raiding]?

Enter client.connect 5.9.121.103:28040 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. Joining requires premium status in Rust.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^h,^r,EU,gmhardcore,cs168909,^q,ts0,^o^z

Game

gmhardcore
Game mode Hardcore rules, which are harsher.
mp50
Max players The slot count is 50.
ts0
Group limit No teams here.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Difficulty

^h
Hardcore The hardcore mode of Facepunch: survival is harsher, helpers fewer.

Gameplay

^r
Roleplay Roleplay is the purpose of this server.

Mods and access

^q
Premium Joining requires premium status in Rust.
^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.