Immersive-Hardcore-Survival [No Raiding]
Online EU 5.9.121.103:28040 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 16% of all ranked servers, top 47% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 13 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 21:45 UTC12d ago | 2° | – | running | 0 |
| Thu 15 Oct, 11:39 UTC12d ago | 2° | – | 0.4 days | 1 |
| Wed 14 Oct, 01:35 UTC14d ago | 2° | – | 1.4 days | 0 |
| Thu 1 Oct, 18:17 UTC FW26d ago | 3° | halved by day 1 | 12.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Immersive-Hardcore-Survival [No Raiding]?
Its recent wipes drew an average peak of 2 players. The crowd on the latest wipe reached its peak 13 hours in. Half the peak was held until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 1.
What is the wipe schedule on Immersive-Hardcore-Survival [No Raiding]?
The only wipe on Immersive-Hardcore-Survival [No Raiding] is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world in play now was made 12 days 5 hours ago. The tags list one wipe a month.
Population
How busy is Immersive-Hardcore-Survival [No Raiding]?
Of 50 slots on Immersive-Hardcore-Survival [No Raiding], 0 are in use right now. A seven-day average of 1 players, with a peak of 3. Look at 07:00 UTC for the last 48 hours: that hour averaged 2 players.
How does Immersive-Hardcore-Survival [No Raiding] rank against other Rust servers?
On player hours over the last seven days, Immersive-Hardcore-Survival [No Raiding] is #3,669 globally (top 16%) and #1,366 in Europe.
Map and rules
Which map does Immersive-Hardcore-Survival [No Raiding] run?
A procedural map of size 4,000, generated by the game, runs on Immersive-Hardcore-Survival [No Raiding].
What are the rules and settings on Immersive-Hardcore-Survival [No Raiding]?
No gather rate appears in the name Immersive-Hardcore-Survival [No Raiding]. The group limit is not published. hardcore is the game mode, Facepunch's most punishing ruleset. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. Joining requires premium status in Rust. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does Immersive-Hardcore-Survival [No Raiding] run?
The build on Immersive-Hardcore-Survival [No Raiding] is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is Immersive-Hardcore-Survival [No Raiding] online, and how reliable is it?
The server is up at the moment: Immersive-Hardcore-Survival [No Raiding] is online. About 22 hours ago is when it last restarted, by its own uptime figure. 168 of 168 hours up over the last 7 full days, which is 100%. The first record of it on Rust Heatmap is 13 September 2026.
Where is Immersive-Hardcore-Survival [No Raiding] located?
With its EU tag, Immersive-Hardcore-Survival [No Raiding] lists itself in Europe. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 5.9.121.103:28040 is its address.
Does Immersive-Hardcore-Survival [No Raiding] run smoothly?
The last 48 hours brought an average of 35 server fps and a floor of 5. Entities peaked at 171,019, counting buildings, deployables and all the rest of the world. At its peak it held 3,756 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Tags
Which Rust Heatmap lists and filters include Immersive-Hardcore-Survival [No Raiding]?
Rust roleplay servers, EU Rust servers, busiest first and Modded Rust servers, by live population are the Rust Heatmap lists that Immersive-Hardcore-Survival [No Raiding] fits. Filtering the list by Region: Europe; Type: Modded; Game mode: Hardcore and Premium; Server tag: Monthly ^m, Hardcore ^h, Roleplay ^r, Premium ^q, Modded ^z and Oxide ^o; Wipe schedule: Monthly; Last wipe: In the last 2 weeks brings it up.
What do the server tags on Immersive-Hardcore-Survival [No Raiding] mean?
gmhardcore (Game mode): Hardcore rules, which are harsher; mp50 (Max players): The slot count is 50; ts0 (Group limit): No teams here; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^h (Hardcore): The hardcore mode of Facepunch: survival is harsher, helpers fewer; ^r (Roleplay): Roleplay is the purpose of this server; ^q (Premium): Joining requires premium status in Rust; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; EU (Europe): The server browser lists it under Europe are the tags Immersive-Hardcore-Survival [No Raiding] publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Immersive-Hardcore-Survival [No Raiding]?
Enter client.connect 5.9.121.103:28040 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. Joining requires premium status in Rust.
