ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho
Online EU 5.9.116.8:28035 checked 8m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 18% of all ranked servers, top 49% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 9 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 14:34 UTC26d ago | 6° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?
The average peak across its recent wipes is 6 players. 9 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?
A single monthly wipe, the force wipe, is all ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho runs. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world in play now was made 26 days 4 hours ago. Its tags state a wipe each month.
Player counts
How busy is ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?
The current population of ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho is 1, against 100 slots. A seven-day average of 1 players, with a peak of 3. Its busiest point in the last 48 hours was 12:00 UTC, averaging 3 players.
How does ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho rank against other Rust servers?
Seven-day player hours place ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho at #3,967, in the top 18% of ranked servers; within Europe it is #1,444.
Map and rules
Which map does ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho run?
The map on ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho is procedural, size 4,500 with seed 1915175380, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?
A gather rate is not given in the name ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho run?
The build on ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho is Rust network protocol 2635 and build 168909, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho online, and how reliable is it?
The server is up at the moment: ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho is online. The uptime it reports puts the last restart at about 14 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho located?
The EU tag is how ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho lists itself in Europe. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 5.9.116.8:28035.
Does ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho run smoothly?
It averaged 107 server fps over the last 48 hours, with a low of 85. Buildings, deployables and the rest of the world came to as much as 147,750 entities. Memory use reached 5,771 MB at most. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?
EU Rust servers, busiest first and Modded Rust servers, by live population are the Rust Heatmap lists that ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho fits. Filtering the list by Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly brings it up.
What do the server tags on ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho mean?
gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game; EU (Europe): In the server browser it sits under Europe are the tags ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?
Press F1 in Rust to open the console, then enter client.connect 5.9.116.8:28035. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. https://discord.com/invite/CnSvq2XqYf is where its website is.