Rust HeatmapInfrared · players
IR live Players69,659 Servers11,803 Warm3,689 Fresh wipes · 3h128 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–100° · slots

ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho

Online EU 5.9.116.8:28035 checked 8m ago

monthly wipes vanillamoddedoxide
Sp1 · players now 1/ 100
1% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 3°
Sun 23:00flare: a wipe in that hourTue 20:00
1
7-day average
peak 3
#3,967
rank
top 18% · #1444 in EU
26d ago
last wipe
monthly schedule
8d 20h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 8m ago

Li2Players

AveragePeak
0123423:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Li3Server performance

05010015020023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 18% of all ranked servers, top 49% in EU. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe · high confidence

6
wipe-day peak
players, last three wipes

Coming wipes

8d 20h
Thu 5 Nov, 19:00 UTC
FW
36d 20h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 9 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 14:34 UTC26d ago 6 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 86 on average
96 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
34 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
EU · groups of 16+ · monthly · 67 on average
11 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
EU · groups of 16+ · monthly · 59 on average
152 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10
EU · groups of 16+ · monthly · 58 on average
7 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 57 on average
237 / 700

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?

The average peak across its recent wipes is 6 players. 9 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?

A single monthly wipe, the force wipe, is all ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho runs. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world in play now was made 26 days 4 hours ago. Its tags state a wipe each month.

Player counts

How busy is ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?

The current population of ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho is 1, against 100 slots. A seven-day average of 1 players, with a peak of 3. Its busiest point in the last 48 hours was 12:00 UTC, averaging 3 players.

How does ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho rank against other Rust servers?

Seven-day player hours place ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho at #3,967, in the top 18% of ranked servers; within Europe it is #1,444.

Map and rules

Which map does ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho run?

The map on ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho is procedural, size 4,500 with seed 1915175380, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?

A gather rate is not given in the name ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho run?

The build on ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho is Rust network protocol 2635 and build 168909, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho online, and how reliable is it?

The server is up at the moment: ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho is online. The uptime it reports puts the last restart at about 14 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho located?

The EU tag is how ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho lists itself in Europe. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 5.9.116.8:28035.

Does ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho run smoothly?

It averaged 107 server fps over the last 48 hours, with a low of 85. Buildings, deployables and the rest of the world came to as much as 147,750 entities. Memory use reached 5,771 MB at most. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?

EU Rust servers, busiest first and Modded Rust servers, by live population are the Rust Heatmap lists that ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho fits. Filtering the list by Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly brings it up.

What do the server tags on ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho mean?

gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game; EU (Europe): In the server browser it sits under Europe are the tags ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?

Press F1 in Rust to open the console, then enter client.connect 5.9.116.8:28035. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. https://discord.com/invite/CnSvq2XqYf is where its website is.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp100
Max players Slot count: 100.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.