[GER] Virtual.Soldiers
Offline 5.83.165.77:10600 checked 16d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:57 UTC FW27d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on [GER] Virtual.Soldiers?
Its recent wipes drew an average peak of 0 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on [GER] Virtual.Soldiers?
A single monthly wipe, the force wipe, is all [GER] Virtual.Soldiers runs. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world in play now was made 27 days 8 hours ago.
Population
How busy is [GER] Virtual.Soldiers?
[GER] Virtual.Soldiers went quiet 16 days 12 hours ago and is offline right now.
How does [GER] Virtual.Soldiers rank against other Rust servers?
Ranked #15,535 on seven-day player hours, [GER] Virtual.Soldiers is in the top 71% of all ranked servers.
Rules and settings
Which map does [GER] Virtual.Soldiers run?
[GER] Virtual.Soldiers runs a procedural map of size 3,500 with seed 6738, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on [GER] Virtual.Soldiers?
The name [GER] Virtual.Soldiers does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does [GER] Virtual.Soldiers run?
Rust network protocol 2634 and build 167584 on Windows is what [GER] Virtual.Soldiers runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is [GER] Virtual.Soldiers online, and how reliable is it?
[GER] Virtual.Soldiers is down just now; the last sighting was 16 days 12 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 13 September 2026.
Where is [GER] Virtual.Soldiers located?
No region tag comes from [GER] Virtual.Soldiers, but its name points to Europe. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 5.83.165.77:10600 is its address.
Lists and filters
Which Rust Heatmap lists and filters include [GER] Virtual.Soldiers?
The Rust Heatmap lists that [GER] Virtual.Soldiers fits are: EU Rust servers, busiest first and Modded Rust servers, by live population. Filtering the list by Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on [GER] Virtual.Soldiers mean?
These are the tags [GER] Virtual.Soldiers publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167584 (Build): The game build here is 167584; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join [GER] Virtual.Soldiers?
Enter client.connect 5.83.165.77:10600 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.
