Rust HeatmapInfrared · players
IR live Players86,563 Servers11,811 Warm3,948 Fresh wipes · 3h166 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

test Server

Offline 5.77.134.236:28015 checked 14d ago

Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,233
rank
top 70%
16d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 14d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct16 Oct17 Oct19 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 547 on average
647 / 725
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
500 / 525
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 303 on average
64 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 303 on average
43 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 268 on average
158 / 225
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 261 on average
233 / 250

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on test Server?

Its rhythm cannot yet be told: too few of test Server's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 16 days 8 hours ago.

Population

How busy is test Server?

test Server went quiet 14 days 2 hours ago and is offline right now.

How does test Server rank against other Rust servers?

Ranked #15,233 on seven-day player hours, test Server is in the top 70% of all ranked servers.

Settings and rules

Which map does test Server run?

A procedural map, generated by the game, runs on test Server.

What are the rules and settings on test Server?

A gather rate is not given in the name test Server. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it under Community. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does test Server run?

Rust network protocol 2634 and build 167398 is the build test Server runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is test Server online, and how reliable is it?

Last seen 14 days 2 hours ago, test Server is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 12 October 2026.

Where is test Server located?

A region is not published for test Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 5.77.134.236:28015 is its address.

Tags

Which Rust Heatmap lists and filters include test Server?

Best Rust community servers are the Rust Heatmap lists that test Server fits. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.

What do the server tags on test Server mean?

gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167398 (Build): The game build here is 167398; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set are the tags test Server publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join test Server?

Press F1 in Rust to open the console, then enter client.connect 5.77.134.236:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players This server has 10 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167398
Build The game build here is 167398.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.