[TR/EU] RUSTDEFT Staging
Offline EU 5.63.21.64:45001 checked 26d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 9d 2h. The force wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on [TR/EU] RUSTDEFT Staging?
Drawn from the force wipe, the next wipe on [TR/EU] RUSTDEFT Staging is an estimate. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. 26 days ago the server made the world it is on now. The tags list one wipe a month.
Population
How busy is [TR/EU] RUSTDEFT Staging?
The last time [TR/EU] RUSTDEFT Staging was seen was 26 days ago, and it is offline now.
How does [TR/EU] RUSTDEFT Staging rank against other Rust servers?
Seven-day player hours place [TR/EU] RUSTDEFT Staging at #16,330, in the top 69% of ranked servers; within Europe it is #2,507.
Settings and rules
What are the rules and settings on [TR/EU] RUSTDEFT Staging?
The name [TR/EU] RUSTDEFT Staging does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does [TR/EU] RUSTDEFT Staging run?
Rust network protocol 2634 and build 166493 is the build [TR/EU] RUSTDEFT Staging runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is [TR/EU] RUSTDEFT Staging online, and how reliable is it?
Last seen 26 days ago, [TR/EU] RUSTDEFT Staging is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 1 October 2026.
Where is [TR/EU] RUSTDEFT Staging located?
The EU tag is how [TR/EU] RUSTDEFT Staging lists itself in Europe. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 5.63.21.64:45001.
Tags
Which Rust Heatmap lists and filters include [TR/EU] RUSTDEFT Staging?
The Rust Heatmap lists that [TR/EU] RUSTDEFT Staging fits are: EU Rust servers, busiest first and Modded Rust servers, by live population. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on [TR/EU] RUSTDEFT Staging mean?
gmrust (Game mode): Survival in the standard Rust form; mp0 (Max players): This server has 0 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166493 (Build): Build 166493; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded; EU (Europe): In the server browser it sits under Europe are the tags [TR/EU] RUSTDEFT Staging publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join [TR/EU] RUSTDEFT Staging?
To join by console, open it with F1 in Rust and enter client.connect 5.63.21.64:45001. Or press Launch Rust on this page, which connects you through Steam.