Rust HeatmapInfrared · players
IR live Players55,597 Servers11,686 Warm3,415 Fresh wipes · 3h92 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

[DE/EU] Primitive Era | Bows & Shields | Solo/Duo/Trio

Offline 5.62.100.188:11300 checked 44d ago

moddedoxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,150
rank
no region published
54d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 44d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
No rank history yet.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
190 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
120 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
10 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
51 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
EU · groups of 16+ · monthly · 67 on average
18 / 1000

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on [DE/EU] Primitive Era | Bows & Shields | Solo/Duo/Trio?

[DE/EU] Primitive Era | Bows & Shields | Solo/Duo/Trio has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 54 days 16 hours ago.

Player counts

How busy is [DE/EU] Primitive Era | Bows & Shields | Solo/Duo/Trio?

Last seen 44 days 11 hours ago, [DE/EU] Primitive Era | Bows & Shields | Solo/Duo/Trio is offline at the moment.

How does [DE/EU] Primitive Era | Bows & Shields | Solo/Duo/Trio rank against other Rust servers?

Player hours over seven days put [DE/EU] Primitive Era | Bows & Shields | Solo/Duo/Trio at #15,150, in the top – of ranked servers.

Rules and settings

What are the rules and settings on [DE/EU] Primitive Era | Bows & Shields | Solo/Duo/Trio?

The name [DE/EU] Primitive Era | Bows & Shields | Solo/Duo/Trio does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does [DE/EU] Primitive Era | Bows & Shields | Solo/Duo/Trio run?

The build on [DE/EU] Primitive Era | Bows & Shields | Solo/Duo/Trio is Rust network protocol 2633 and build 163794, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is [DE/EU] Primitive Era | Bows & Shields | Solo/Duo/Trio online, and how reliable is it?

Offline at the moment: [DE/EU] Primitive Era | Bows & Shields | Solo/Duo/Trio was last seen 44 days 11 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is [DE/EU] Primitive Era | Bows & Shields | Solo/Duo/Trio located?

By its name, [DE/EU] Primitive Era | Bows & Shields | Solo/Duo/Trio points to Europe, and it publishes no region tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. 5.62.100.188:11300 is its address.

Lists and filters

Which Rust Heatmap lists and filters include [DE/EU] Primitive Era | Bows & Shields | Solo/Duo/Trio?

These Rust Heatmap lists include [DE/EU] Primitive Era | Bows & Shields | Solo/Duo/Trio: EU Rust servers, busiest first and Modded Rust servers, by live population. Filtering the list by Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.

What do the server tags on [DE/EU] Primitive Era | Bows & Shields | Solo/Duo/Trio mean?

gmvanilla (Game mode): The vanilla survival game; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to get in; cs163794 (Build): This build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags [DE/EU] Primitive Era | Bows & Shields | Solo/Duo/Trio publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join [DE/EU] Primitive Era | Bows & Shields | Solo/Duo/Trio?

To join by console, open it with F1 in Rust and enter client.connect 5.62.100.188:11300. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs163794,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival game.
mp50
Max players Slot count: 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol Your game must match protocol 2633 to get in.
cs163794
Build This build is 163794.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.