Rust HeatmapInfrared · players
IR live Players38,590 Servers11,700 Warm2,938 Fresh wipes · 3h91 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

[UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+

Online 5.59.107.40:28015 checked 12m ago

2x monthly wipes vanillamoddedoxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 6°
Tue 03:00flare: a wipe in that hourThu 01:00
1
7-day average
peak 6
#2,717
rank
top 12%
5d ago
last wipe
monthly schedule
7d 16h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 12m ago

Li2Players

AveragePeak
0246803:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Li3Server performance

010020030040003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

2.8 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 1

Coming wipes

7d 16h
Thu 5 Nov, 19:00 UTC
FW
35d 16h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Fri 23 OctMon 19 OctSat 17 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 13:54 UTC5d ago 2 – running 2
Mon 19 Oct, 22:32 UTC9d ago 3 held half 3.6 days 1
Sat 17 Oct, 21:37 UTC11d ago 4 halved by day 1 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 803 on average
305 / 350
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 598 on average
135 / 150
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr
EU · groups of 50+ · 2x · monthly · 349 on average
56 / 150
Vitality - EU Monthly | 2x | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 302 on average
21 / 50
EU Limitless 2x Monthly Main | No BP Wipes | x2
EU · groups of 12+ · 2x · monthly · 277 on average
98 / 200
MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10
EU · groups of 300+ · 2x · monthly · 150 on average
36 / 500

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+?

Its recent wipes drew an average peak of 3 players. The crowd on the latest wipe reached its peak 0 hours in. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. By day 1 it was below half in the wipes that did not hold.

What is the wipe schedule on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+?

Once a month, with the force wipe, [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ wipes. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. 5 days 12 hours ago the server made the world it is on now. Its tags state a wipe each month.

Player counts

How busy is [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+?

The current population of [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ is 0, against 50 slots. The average across the last seven days is 1 players; the peak reached 6. Look at 16:00 UTC for the last 48 hours: that hour averaged 5 players.

How does [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ rank against other Rust servers?

Player hours over seven days put [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ at #2,717, in the top 12% of ranked servers.

Rules and settings

Which map does [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ run?

The map on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ is procedural, size 3,500 with seed 75677, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+?

[UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+'s name indicates a gather rate of 2x. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. Vanilla is the server's own description: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ run?

The build on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ is Rust network protocol 2635 and build 168909, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ online, and how reliable is it?

Right now [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ shows as online. Its reported uptime dates the last restart to about 2 days 7 hours ago. It was up 164 of 168 hours across the last 7 full days, or 98% of the time. Rust Heatmap has had it on record since 17 October 2026.

Where is [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ located?

No region tag comes from [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+, but its name points to Europe. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 5.59.107.40:28015 is its address.

Does [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ run smoothly?

Average server fps over the last 48 hours was 162; it never dropped below 87. Buildings, deployables and the rest of the world came to as much as 75,439 entities. At its peak it held 2,939 MB of memory. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+?

These Rust Heatmap lists include [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+: 2x Rust servers, EU Rust servers, busiest first and Modded Rust servers, by live population. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 2x.

What do the server tags on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ mean?

These are the tags [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): This server has 50 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+?

Enter client.connect 5.59.107.40:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. The server's site sits at https://discord.com/invite/8GF446Tz3Y.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp50
Max players This server has 50 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.