Test
Offline 5.59.105.99:28015 checked 26d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Test?
The record of Test's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 29 days 14 hours ago.
Player counts
How busy is Test?
Test went quiet 26 days 12 hours ago and is offline right now.
How does Test rank against other Rust servers?
Player hours over seven days put Test at #15,920, in the top 70% of ranked servers.
Rules and settings
Which map does Test run?
The game generates the procedural map on Test.
What are the rules and settings on Test?
The name Test does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does Test run?
Rust network protocol 2634 and build 166165 on Windows is what Test runs. To join, your game must match the protocol; Steam handles the update.
Is Test online, and how reliable is it?
Test is down just now; the last sighting was 26 days 12 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 2 October 2026.
Where is Test located?
A region is not published for Test. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 5.59.105.99:28015.
Tags
Which Rust Heatmap lists and filters include Test?
The Rust Heatmap lists that Test fits are: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Test mean?
gmrust (Game mode): Survival in the standard Rust form; mp2 (Max players): Slot count: 2; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166165 (Build): This build is 166165; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set are the tags Test publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Test?
Enter client.connect 5.59.105.99:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.