ServerName
Offline 5.44.173.43:28015 checked 28d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on ServerName?
Its rhythm cannot yet be told: too few of ServerName's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 28 days 15 hours ago.
Player counts
How busy is ServerName?
The last time ServerName was seen was 28 days 8 hours ago, and it is offline now.
How does ServerName rank against other Rust servers?
Player hours over seven days put ServerName at #14,529, in the top 61% of ranked servers.
Map and rules
Which map does ServerName run?
The game generates the procedural map on ServerName.
What are the rules and settings on ServerName?
A gather rate is not given in the name ServerName. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does ServerName run?
Rust network protocol 2633 and build 165217 on Windows is what ServerName runs. Steam updates your game for you, and the protocol has to match for you to join.
Is ServerName online, and how reliable is it?
ServerName is down just now; the last sighting was 28 days 8 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 29 September 2026.
Where is ServerName located?
No region is published by ServerName. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 5.44.173.43:28015.
Lists and filters
Which Rust Heatmap lists and filters include ServerName?
These Rust Heatmap lists include ServerName: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on ServerName mean?
gmrust (Game mode): Survival in the standard Rust form; mp5 (Max players): Slot count: 5; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): Build 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set are the tags ServerName publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join ServerName?
Press F1 in Rust to open the console, then enter client.connect 5.44.173.43:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.