Rust HeatmapInfrared · players
IR live Players89,289 Servers11,829 Warm4,008 Fresh wipes · 3h42 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–128° · slots

Test server

Offline 5.42.223.38:28015 checked 30d ago

biweekly wipes vanillamoddedoxide
Sp1 · players now 0/ 128
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#16,955
rank
top 71%
39d ago
last wipe
biweekly schedule
2d 2h
next wipe
Fri 30 Oct, 21:50 UTC
UTC checked 30d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep28 Sep1 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 21:50 UTC, in 2d 2h. Its biweekly schedule tag · low confidence

1
wipe-day peak
players, last three wipes

Coming wipes

2d 2h
Fri 30 Oct, 21:50 UTC
7d 23h
Thu 5 Nov, 19:00 UTC
FW
16d 2h
Fri 13 Nov, 21:50 UTC
30d 2h
Fri 27 Nov, 21:50 UTC
35d 23h
Thu 3 Dec, 19:00 UTC
FW
44d 2h
Fri 11 Dec, 21:50 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 16 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 18 Sep, 21:50 UTC39d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly
NA · groups of 8+ · biweekly · 39 on average
31 / 100
[JP]初心者PVPサーバー|RaidTime・ Events
EA · groups of 10+ · biweekly · 17 on average
5 / 100
СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10
EU · groups of 50+ · biweekly · 9 on average
13 / 200
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ
EU · groups of 8+ · biweekly · 8 on average
19 / 200
Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out
groups of 8+ · biweekly · 5 on average
3 / 50
[JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/16~10/29
EA · no group limit · biweekly · 4 on average
2 / 20

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Test server?

Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its peak 16 hours in.

What is the wipe schedule on Test server?

The prediction follows its tag, as too few of Test server's wipes are on record to confirm the schedule. Friday 30 October at 21:50 UTC is when its next wipe is due. The world it runs now dates from 39 days 21 hours ago. Its tags state a wipe every two weeks.

Population

How busy is Test server?

Last seen 30 days 20 hours ago, Test server is offline at the moment.

How does Test server rank against other Rust servers?

Player hours over seven days put Test server at #16,955, in the top 71% of ranked servers.

Settings and rules

Which map does Test server run?

Test server runs a procedural map of size 3,250 with seed 1049736, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on Test server?

The name Test server does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. The server calls itself vanilla, which means: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does Test server run?

Rust network protocol 2633 and build 164530 on Windows is what Test server runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Test server online, and how reliable is it?

Offline at the moment: Test server was last seen 30 days 20 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 13 September 2026.

Where is Test server located?

A region is not published for Test server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 5.42.223.38:28015.

Tags

Which Rust Heatmap lists and filters include Test server?

The Rust Heatmap lists that Test server fits are: Modded Rust servers, by live population. Filtering the list by Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks brings it up.

What do the server tags on Test server mean?

The game's server browser reads the tags Test server publishes: gmrust (Game mode): Survival in the standard Rust form; mp128 (Max players): This server has 128 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, run the same version: game protocol 2633; cs164530 (Build): The game build here is 164530; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^b (Biweekly): It wipes on a two-week cycle; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Test server?

Press F1 in Rust to open the console, then enter client.connect 5.42.223.38:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp128,ptrak,$r?,v2633,^b,^v,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp128
Max players This server has 128 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol To join, run the same version: game protocol 2633.
cs164530
Build The game build here is 164530.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly It wipes on a two-week cycle.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.