Test server
Offline 5.42.223.38:28015 checked 30d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
from its schedule tagNext wipe Friday 30 October, 21:50 UTC, in 2d 2h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 16 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 18 Sep, 21:50 UTC39d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Test server?
Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its peak 16 hours in.
What is the wipe schedule on Test server?
The prediction follows its tag, as too few of Test server's wipes are on record to confirm the schedule. Friday 30 October at 21:50 UTC is when its next wipe is due. The world it runs now dates from 39 days 21 hours ago. Its tags state a wipe every two weeks.
Population
How busy is Test server?
Last seen 30 days 20 hours ago, Test server is offline at the moment.
How does Test server rank against other Rust servers?
Player hours over seven days put Test server at #16,955, in the top 71% of ranked servers.
Settings and rules
Which map does Test server run?
Test server runs a procedural map of size 3,250 with seed 1049736, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on Test server?
The name Test server does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. The server calls itself vanilla, which means: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does Test server run?
Rust network protocol 2633 and build 164530 on Windows is what Test server runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Test server online, and how reliable is it?
Offline at the moment: Test server was last seen 30 days 20 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 13 September 2026.
Where is Test server located?
A region is not published for Test server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 5.42.223.38:28015.
Tags
Which Rust Heatmap lists and filters include Test server?
The Rust Heatmap lists that Test server fits are: Modded Rust servers, by live population. Filtering the list by Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks brings it up.
What do the server tags on Test server mean?
The game's server browser reads the tags Test server publishes: gmrust (Game mode): Survival in the standard Rust form; mp128 (Max players): This server has 128 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, run the same version: game protocol 2633; cs164530 (Build): The game build here is 164530; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^b (Biweekly): It wipes on a two-week cycle; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Test server?
Press F1 in Rust to open the console, then enter client.connect 5.42.223.38:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.
