RR TEST
Online EU 5.42.211.127:35000 checked 14m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 25% of all ranked servers, top 62% in EU. Ranked on player hours over the last seven days.
Bx2World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 17:32 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 16:32 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 15:42 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 15:20 UTC2d ago | – | – | – | 0 |
| Fri 23 Oct, 08:22 UTC5d ago | 2° | halved by day 1 | 3.3 days | 0 |
| Sat 10 Oct, 16:40 UTC18d ago | – | – | – | 0 |
| Sat 10 Oct, 16:23 UTC18d ago | – | – | – | 0 |
| Sat 10 Oct, 16:10 UTC18d ago | 3°+1 queue | halved by day 2 | 12.7 days | 0 |
| Fri 2 Oct, 11:48 UTC26d ago | 1°+1 queue | held half | 8.2 days | 0 |
| Thu 1 Oct, 18:56 UTC27d ago | – | – | – | 0 |
| Thu 1 Oct, 18:51 UTC FW27d ago | 1° | – | 0.7 days | 0 |
| Wed 30 Sep, 11:55 UTC28d ago | 2° | – | 1.3 days | 0 |
| Mon 28 Sep, 07:17 UTC30d ago | 2° | held half | 2.2 days | 0 |
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on RR TEST?
RR TEST has no wipe schedule: it starts a fresh world every few hours, and these are resets, not wipes.
Population
How busy is RR TEST?
0 players are connected to RR TEST at the moment. A seven-day average of 0 players, with a peak of 2. Its busiest point in the last 48 hours was 13:00 UTC, averaging 1 players.
How does RR TEST rank against other Rust servers?
Seven-day player hours place RR TEST at #5,654, in the top 25% of ranked servers; within Europe it is #1,813.
Map and rules
Which map does RR TEST run?
The custom map on RR TEST has size 3,700, and its file is published for download from this page.
What are the rules and settings on RR TEST?
A gather rate is not given in the name RR TEST. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins are in use. Vanilla is the server's own description: unchanged rates, kits and rules: the game in Facepunch's own form. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does RR TEST run?
Rust network protocol 2635 and build 168909 on Windows is what RR TEST runs. To join, your game must match the protocol; Steam handles the update.
Is RR TEST online, and how reliable is it?
Right now RR TEST shows as online. The uptime it reports puts the last restart at about 42 hours ago. 151 of 168 hours up over the last 7 full days, which is 90%. It first appears in Rust Heatmap records on 13 September 2026.
Where is RR TEST located?
The EU tag is how RR TEST lists itself in Europe. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 5.42.211.127:35000.
Does RR TEST run smoothly?
It averaged 67 server fps over the last 48 hours, with a low of 55. The world held as many as 72,264 entities, buildings and deployables included. Memory use reached 3,126 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.
Lists and filters
Which Rust Heatmap lists and filters include RR TEST?
EU Rust servers, busiest first and Modded Rust servers, by live population are the Rust Heatmap lists that RR TEST fits. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
What do the server tags on RR TEST mean?
The game's server browser reads the tags RR TEST publishes: gmrust (Game mode): Rust survival, standard rules; mp0 (Max players): The slot count is 0; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^w (Weekly): Wipes run weekly; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Carbon provides the plugin framework here; EU (Europe): Europe is where the server browser puts it; rustmaps (Custom tag): The owner or a plugin set this, which is not a standard Rust tag. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join RR TEST?
Enter client.connect 5.42.211.127:35000 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.