Rust HeatmapInfrared · players
IR live Players103,410 Servers11,865 Warm3,960 Fresh wipes · 3h555 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–40° · slots

A Shockbyte Rust Server

Online 5.39.17.23:24320 checked 12m ago

Sp1 · players now 0/ 40
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 20:00flare: a wipe in that hourThu 18:00
0
7-day average
peak 1
#11,973
rank
top 54%
6h ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 12m ago

Li2Players

AveragePeakWipe
00.250.50.75120:0005:0014:0000:0009:0018:00Wiped Wed 28 Oct, 14:11 UTCWIPEWiped Thu 29 Oct, 13:05 UTCWIPE

Hourly average and peak, UTC.

Li3Server performance

Server fpsWipe
010020030040020:0005:0014:0000:0009:0018:00Wiped Wed 28 Oct, 14:11 UTCWIPEWiped Thu 29 Oct, 13:05 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

7.5 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
20%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Mon 26 OctThu 15 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 13:05 UTC6h ago – – running 0
Wed 28 Oct, 14:11 UTC1d ago – – – 1
Mon 26 Oct, 14:25 UTC3d ago 1 held half 2 days 0
Thu 15 Oct, 15:16 UTC14d ago 1 halved by day 3 11 days 0
Thu 8 Oct, 15:49 UTC21d ago 1 halved by day 1 7 days 0
Wed 30 Sep, 12:57 UTC29d ago 1 halved by day 1 8.1 days 0
Sun 20 Sep, 12:46 UTC39d ago 1 halved by day 1 10 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 510 on average
310 / 325
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
379 / 425
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 281 on average
968 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
47 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
987 / 1000
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 238 on average
782 / 800

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on A Shockbyte Rust Server?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe reached its peak 2 hours in. Above half the peak until the next wipe: that held in 20% of its recent wipes. By day 1 it was below half in the wipes that did not hold.

What is the wipe schedule on A Shockbyte Rust Server?

There is no next wipe to predict on A Shockbyte Rust Server, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 6 hours ago the server made the world it is on now.

Player counts

How busy is A Shockbyte Rust Server?

The current population of A Shockbyte Rust Server is 0, against 40 slots. Averaged over the past week: 0 players, peaking at 1. Its busiest point in the last 48 hours was 14:00 UTC, averaging 1 players.

How does A Shockbyte Rust Server rank against other Rust servers?

Ranked #11,973 on seven-day player hours, A Shockbyte Rust Server is in the top 54% of all ranked servers.

Rules and settings

Which map does A Shockbyte Rust Server run?

A procedural map of size 1,500 with seed 50000, generated by the game, runs on A Shockbyte Rust Server. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on A Shockbyte Rust Server?

A gather rate is not given in the name A Shockbyte Rust Server. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does A Shockbyte Rust Server run?

The build on A Shockbyte Rust Server is Rust network protocol 2636 and build 169641, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is A Shockbyte Rust Server online, and how reliable is it?

Right now A Shockbyte Rust Server shows as online. The uptime it reports puts the last restart at about 4 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. Rust Heatmap has had it on record since 13 September 2026.

Where is A Shockbyte Rust Server located?

A region is not published for A Shockbyte Rust Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 5.39.17.23:24320 is its address.

Does A Shockbyte Rust Server run smoothly?

Average server fps over the last 48 hours was 251; it never dropped below 209. Entities peaked at 7,000, counting buildings, deployables and all the rest of the world. Memory use reached 2,473 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include A Shockbyte Rust Server?

These Rust Heatmap lists include A Shockbyte Rust Server: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours brings it up.

What do the server tags on A Shockbyte Rust Server mean?

gmrust (Game mode): Survival in the standard Rust form; mp40 (Max players): The slot count is 40; ts8 (Group limit): At most 8 per team: the default the game ships with; v2636 (Protocol): The server runs game protocol 2636, so your game has to match it; cs169641 (Build): The game build here is 169641; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set are the tags A Shockbyte Rust Server publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join A Shockbyte Rust Server?

To join by console, open it with F1 in Rust and enter client.connect 5.39.17.23:24320. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp40,ptrak,$r?,v2636,gmrust,cs169641,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp40
Max players The slot count is 40.
ts8
Group limit At most 8 per team: the default the game ships with.
v2636
Protocol The server runs game protocol 2636, so your game has to match it.
cs169641
Build The game build here is 169641.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.