Rust HeatmapInfrared · players
IR live Players60,289 Servers11,750 Warm3,494 Fresh wipes · 3h127 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–5° · slots

Timeweb Cloud

Offline 5.34.178.130:28015 checked 11d ago

Sp1 · players now 1/ 5
20% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#14,062
rank
top 65%
320d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 11d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 515 on average
515 / 625
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 338 on average
31 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 335 on average
51 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
265 / 325
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
103 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 262 on average
119 / 150

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Timeweb Cloud?

The record of Timeweb Cloud's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 320 days 2 hours ago.

Player counts

How busy is Timeweb Cloud?

The last time Timeweb Cloud was seen was 11 days 11 hours ago, and it is offline now.

How does Timeweb Cloud rank against other Rust servers?

Player hours over seven days put Timeweb Cloud at #14,062, in the top 65% of ranked servers.

Rules and settings

Which map does Timeweb Cloud run?

Timeweb Cloud runs a procedural map, which the game generates.

What are the rules and settings on Timeweb Cloud?

The name Timeweb Cloud does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. VAC is off, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does Timeweb Cloud run?

Rust network protocol 2634 and build 167781 on Windows is what Timeweb Cloud runs. Steam updates your game for you, and the protocol has to match for you to join.

Is Timeweb Cloud online, and how reliable is it?

Last seen 11 days 11 hours ago, Timeweb Cloud is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 16 October 2026.

Where is Timeweb Cloud located?

A region is not published for Timeweb Cloud. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 5.34.178.130:28015.

Tags

Which Rust Heatmap lists and filters include Timeweb Cloud?

These Rust Heatmap lists include Timeweb Cloud: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.

What do the server tags on Timeweb Cloud mean?

These are the tags Timeweb Cloud publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp5 (Max players): This server has 5 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join Timeweb Cloud?

Enter client.connect 5.34.178.130:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp5
Max players This server has 5 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, run the same version: game protocol 2634.
cs167781
Build The game build here is 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.