Rust HeatmapInfrared · players
IR live Players95,048 Servers11,855 Warm4,044 Fresh wipes · 3h158 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–8° · slots

Last Stronghold (local test)

Offline 5.31.2.129:28015 checked 8d ago

solo moddedoxide
Sp1 · players now 0/ 8
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,310
rank
top 70%
25d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 8d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct5 Oct9 Oct19 Oct23 Oct26 Oct

Top 70% of all ranked servers, and #202 of the solo servers (top 90%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[LATAM] Estrella Solitaria SOLO ONLY | 26/10 Wipe
SA · solo · weekly · 27 on average
59 / 100
16 / 100
23 / 100
[GUA] MODDED 2Х | SOLO | EU | MAP WIPE 27.10
EU · solo · weekly · 6 on average
17 / 200
404 RUST SOLO | ВС | ДЛЯ НОВИЧКОВ 25.10
EU · solo · monthly · 5 on average
7 / 400
LagCity RP [GER] by PoT
EU · solo · 4 on average
6 / 99

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Last Stronghold (local test)?

The record of Last Stronghold (local test)'s wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 25 days 17 hours ago.

Player counts

How busy is Last Stronghold (local test)?

Last seen 8 days 8 hours ago, Last Stronghold (local test) is offline at the moment.

How does Last Stronghold (local test) rank against other Rust servers?

Player hours over seven days put Last Stronghold (local test) at #15,310, in the top 70% of ranked servers. The solo group puts it at #202.

Map and rules

What are the rules and settings on Last Stronghold (local test)?

The name Last Stronghold (local test) does not specify a gather rate. Solo play only: teams are not permitted. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does Last Stronghold (local test) run?

Rust network protocol 2634 and build 166494 is the build Last Stronghold (local test) runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Last Stronghold (local test) online, and how reliable is it?

Offline at the moment: Last Stronghold (local test) was last seen 8 days 8 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 1 October 2026.

Where is Last Stronghold (local test) located?

A region is not published for Last Stronghold (local test). What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 5.31.2.129:28015.

Lists and filters

Which Rust Heatmap lists and filters include Last Stronghold (local test)?

These Rust Heatmap lists include Last Stronghold (local test): Solo Rust servers and Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Solo.

What do the server tags on Last Stronghold (local test) mean?

gmrust (Game mode): Rust survival, standard rules; mp8 (Max players): This server has 8 slots; ts1 (Group limit): Teams cap at 1; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166494 (Build): The game build here is 166494; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags Last Stronghold (local test) publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join Last Stronghold (local test)?

Press F1 in Rust to open the console, then enter client.connect 5.31.2.129:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp8,ptrak,$r?,v2634,gmrust,cs166494,ts1,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp8
Max players This server has 8 slots.
ts1
Group limit Teams cap at 1.
v2634
Protocol Your game must match protocol 2634 to get in.
cs166494
Build The game build here is 166494.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.