Rust HeatmapInfrared · players
IR live Players63,710 Servers11,765 Warm3,546 Fresh wipes · 3h133 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

ZombieModsX5-10

Offline 5.252.103.130:35000 checked 10d ago

monthly wipes moddedoxide
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,295
rank
top 70%
25d ago
last wipe
monthly schedule
8d 20h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 10d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct17 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe · high confidence

1.6 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1.5

Coming wipes

8d 20h
Thu 5 Nov, 19:00 UTC
FW
36d 20h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Fri 2 OctMon 21 SepSun 20 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 46 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 19:40 UTC25d ago 1 – running 0
Mon 21 Sep, 12:29 UTC36d ago 1 halved by day 2 11.3 days 1
Sun 20 Sep, 19:52 UTC37d ago 3 – 0.7 days 0
Sat 19 Sep, 20:35 UTC38d ago 3 – 1 days 1
Thu 17 Sep, 17:18 UTC40d ago 3 halved by day 1 2.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 86 on average
89 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
25 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
EU · groups of 16+ · monthly · 67 on average
12 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
EU · groups of 16+ · monthly · 59 on average
128 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10
EU · groups of 16+ · monthly · 58 on average
1 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 57 on average
201 / 700

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on ZombieModsX5-10?

At their busiest, its recent wipes averaged 2 players. 46 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 1.5.

What is the wipe schedule on ZombieModsX5-10?

A single monthly wipe, the force wipe, is all ZombieModsX5-10 runs. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world in play now was made 25 days 3 hours ago. The tags list one wipe a month.

Player counts

How busy is ZombieModsX5-10?

The last time ZombieModsX5-10 was seen was 10 days 1 hours ago, and it is offline now.

How does ZombieModsX5-10 rank against other Rust servers?

Ranked #15,295 on seven-day player hours, ZombieModsX5-10 is in the top 70% of all ranked servers.

Map and rules

Which map does ZombieModsX5-10 run?

The map on ZombieModsX5-10 is procedural, size 4,500 with seed 2050231722, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on ZombieModsX5-10?

A gather rate is not given in the name ZombieModsX5-10. A maximum of 10 players is allowed per group. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does ZombieModsX5-10 run?

Rust network protocol 2634 and build 167781 is the build ZombieModsX5-10 runs, on Windows. To join, your game must match the protocol; Steam handles the update.

Is ZombieModsX5-10 online, and how reliable is it?

Offline at the moment: ZombieModsX5-10 was last seen 10 days 1 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 17 September 2026.

Where is ZombieModsX5-10 located?

Nothing about a region comes from ZombieModsX5-10. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 5.252.103.130:35000.

Tags

Which Rust Heatmap lists and filters include ZombieModsX5-10?

These Rust Heatmap lists include ZombieModsX5-10: Rust servers with zombies in the name and Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on ZombieModsX5-10 mean?

The game's server browser reads the tags ZombieModsX5-10 publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts10 (Group limit): A team holds no more than 10; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): Build 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join ZombieModsX5-10?

Enter client.connect 5.252.103.130:35000 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. You can find it online at https://xlgames.pro.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,^m,gmrust,cs167781,ts10,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players The slot count is 10.
ts10
Group limit A team holds no more than 10.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167781
Build Build 167781.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.