Rust HeatmapInfrared · players
IR live Players54,186 Servers11,674 Warm3,387 Fresh wipes · 3h89 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–20° · slots

[EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk

Online 5.249.162.23:28015 checked 9m ago

moddedoxide
Sp1 · players now 0/ 20
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Mon 10:00flare: a wipe in that hourWed 08:00
0
7-day average
peak 2
#6,751
rank
top 30%
12d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 9m ago

Li2Players

AveragePeak
00.250.50.75110:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Li3Server performance

05010015020010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

14 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Fri 16 OctThu 15 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 38 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 02:19 UTC12d ago 1 – running 0
Thu 15 Oct, 19:13 UTC12d ago 1 – 0.3 days 0
Thu 1 Oct, 19:11 UTC FW26d ago 1 halved by day 2 14 days 0
Thu 17 Sep, 19:12 UTC40d ago 0 – 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
184 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
110 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
9 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
47 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
EU · groups of 16+ · monthly · 67 on average
17 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk?

The average peak across its recent wipes is 1 players. 38 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 2.

What is the wipe schedule on [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk?

Wipes come at irregular times on [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 12 days 14 hours ago.

Population

How busy is [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk?

Of 20 slots on [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk, 0 are in use right now. A seven-day average of 0 players, with a peak of 2. Its busiest point in the last 48 hours was 18:00 UTC, averaging 1 players.

How does [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk rank against other Rust servers?

Ranked #6,751 on seven-day player hours, [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk is in the top 30% of all ranked servers.

Map and rules

Which map does [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk run?

The map on [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk is procedural, size 3,500 with seed 655093089, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk?

The name [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk run?

Rust network protocol 2635 and build 168909 is the build [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk online, and how reliable is it?

Right now [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk shows as online. About 6 hours ago is when it last restarted, by its own uptime figure. 168 of 168 hours up over the last 7 full days, which is 100%. The first record of it on Rust Heatmap is 13 September 2026.

Where is [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk located?

No region tag comes from [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk, but its name points to Europe. Rust Heatmap shows the location a server states. It does not look up the machine's location. 5.249.162.23:28015 is its address.

Does [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk run smoothly?

The last 48 hours brought an average of 57 server fps and a floor of 14. The world held as many as 68,580 entities, buildings and deployables included. At its peak it held 2,240 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk?

EU Rust servers, busiest first and Modded Rust servers, by live population are the Rust Heatmap lists that [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk fits. These are the filters that return it on the list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk mean?

The game's server browser reads the tags [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk publishes: gmrust (Game mode): Rust survival, standard rules; mp20 (Max players): Slot count: 20; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk?

Press F1 in Rust to open the console, then enter client.connect 5.249.162.23:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp20
Max players Slot count: 20.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.