Rust HeatmapInfrared · players
IR live Players39,385 Servers11,594 Warm2,850 Fresh wipes · 3h134 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

Devblog 65 Legacy Server

Offline 5.230.5.204:28015 checked 24d ago

Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,666
rank
top 70%
–
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 24d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct7 Oct9 Oct10 Oct12 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 472 on average
70 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 320 on average
93 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 283 on average
202 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 279 on average
6 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 265 on average
248 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 259 on average
393 / 375

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Devblog 65 Legacy Server?

Devblog 65 Legacy Server has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes.

Player counts

How busy is Devblog 65 Legacy Server?

The last time Devblog 65 Legacy Server was seen was 24 days 20 hours ago, and it is offline now.

How does Devblog 65 Legacy Server rank against other Rust servers?

Ranked #15,666 on seven-day player hours, Devblog 65 Legacy Server is in the top 70% of all ranked servers.

Settings and rules

Which map does Devblog 65 Legacy Server run?

Devblog 65 Legacy Server runs a procedural map, which the game generates.

What are the rules and settings on Devblog 65 Legacy Server?

No gather rate appears in the name Devblog 65 Legacy Server. No group limit is published. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, turned off.

Location and uptime

Which version of Rust does Devblog 65 Legacy Server run?

Rust network protocol 1695 on Windows is what Devblog 65 Legacy Server runs. To join, your game must match the protocol; Steam handles the update.

Is Devblog 65 Legacy Server online, and how reliable is it?

Last seen 24 days 20 hours ago, Devblog 65 Legacy Server is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 4 October 2026.

Where is Devblog 65 Legacy Server located?

Nothing about a region comes from Devblog 65 Legacy Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 5.230.5.204:28015.

Lists and filters

Which Rust Heatmap lists and filters include Devblog 65 Legacy Server?

These Rust Heatmap lists include Devblog 65 Legacy Server: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all.

What do the server tags on Devblog 65 Legacy Server mean?

mp10 (Max players): This server has 10 slots; v1695 (Protocol): The server runs game protocol 1695, so your game has to match it; hc315fe87 (Custom tag): This is not a standard Rust tag: a plugin or the owner set it are the tags Devblog 65 Legacy Server publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Devblog 65 Legacy Server?

Enter client.connect 5.230.5.204:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,v1695,hc315fe87

Game

mp10
Max players This server has 10 slots.
v1695
Protocol The server runs game protocol 1695, so your game has to match it.

Other

hc315fe87
Custom tag This is not a standard Rust tag: a plugin or the owner set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.