Rust HeatmapInfrared · players
IR live Players89,289 Servers11,829 Warm4,008 Fresh wipes · 3h0 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

Gaming Slovenia | Rust

Online 5.226.141.87:28080 checked 3h ago

Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Mon 21:00flare: a wipe in that hourWed 17:00
0
7-day average
peak 1
#8,824
rank
top 40%
24d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 3h ago

Li2Players

AveragePeak
00.250.50.75121:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Li3Server performance

010020030040021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

13.1 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sun 4 OctMon 21 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 13:40 UTC24d ago 0 – running 0
Mon 21 Sep, 10:14 UTC37d ago 1 halved by day 1 13.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 552 on average
636 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
485 / 525
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 299 on average
59 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 298 on average
36 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 271 on average
138 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 254 on average
255 / 300

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Gaming Slovenia | Rust?

Its recent wipes drew an average peak of 0 players. 0 hours into the latest wipe, player numbers topped out. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 1 when it did not hold.

What is the wipe schedule on Gaming Slovenia | Rust?

Gaming Slovenia | Rust has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 24 days 6 hours ago.

Player counts

How busy is Gaming Slovenia | Rust?

Of 50 slots on Gaming Slovenia | Rust, 0 are in use right now. A seven-day average of 0 players, with a peak of 1. Look at 15:00 UTC for the last 48 hours: that hour averaged 0 players.

How does Gaming Slovenia | Rust rank against other Rust servers?

The top 40% of ranked servers includes Gaming Slovenia | Rust, at #8,824 for player hours over the last seven days.

Rules and settings

Which map does Gaming Slovenia | Rust run?

The map on Gaming Slovenia | Rust is procedural, size 2,000 with seed 481981, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on Gaming Slovenia | Rust?

A gather rate is not given in the name Gaming Slovenia | Rust. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it under Community. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does Gaming Slovenia | Rust run?

The build on Gaming Slovenia | Rust is Rust network protocol 2635 and build 168909, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Gaming Slovenia | Rust online, and how reliable is it?

The server is up at the moment: Gaming Slovenia | Rust is online. About 9 hours ago is when it last restarted, by its own uptime figure. 168 of 168 hours up over the last 7 full days, which is 100%. The first record of it on Rust Heatmap is 13 September 2026.

Where is Gaming Slovenia | Rust located?

Nothing about a region comes from Gaming Slovenia | Rust. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 5.226.141.87:28080.

Does Gaming Slovenia | Rust run smoothly?

The last 48 hours brought an average of 229 server fps and a floor of 173. Buildings, deployables and the rest of the world came to as much as 17,466 entities. The highest memory use was 1,174 MB. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include Gaming Slovenia | Rust?

These Rust Heatmap lists include Gaming Slovenia | Rust: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.

What do the server tags on Gaming Slovenia | Rust mean?

The game's server browser reads the tags Gaming Slovenia | Rust publishes: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): This server has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join Gaming Slovenia | Rust?

To join by console, open it with F1 in Rust and enter client.connect 5.226.141.87:28080. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players This server has 50 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.