Rust HeatmapInfrared · players
IR live Players43,996 Servers11,654 Warm2,908 Fresh wipes · 3h99 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

Testserver

Offline 5.186.56.195:28015 checked 44d ago

Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,419
rank
no region published
50d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 44d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 482 on average
45 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 321 on average
79 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 284 on average
235 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 279 on average
9 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
285 / 325
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 257 on average
268 / 275

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Testserver?

Its rhythm cannot yet be told: too few of Testserver's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 50 days 7 hours ago.

Population

How busy is Testserver?

The last time Testserver was seen was 44 days 8 hours ago, and it is offline now.

How does Testserver rank against other Rust servers?

The top – of ranked servers includes Testserver, at #15,419 for player hours over the last seven days.

Rules and settings

Which map does Testserver run?

The game generates the procedural map on Testserver.

What are the rules and settings on Testserver?

The name Testserver does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. VAC is off, which is Valve's anti-cheat.

Server details

Which version of Rust does Testserver run?

Rust network protocol 2633 and build 163794 is the build Testserver runs, on Linux. To join, your game must match the protocol; Steam handles the update.

Is Testserver online, and how reliable is it?

Offline at the moment: Testserver was last seen 44 days 8 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 15 September 2026.

Where is Testserver located?

No region is published by Testserver. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 5.186.56.195:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include Testserver?

The Rust Heatmap lists that Testserver fits are: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Testserver mean?

The game's server browser reads the tags Testserver publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, run the same version: game protocol 2633; cs163794 (Build): Build 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join Testserver?

To join by console, open it with F1 in Rust and enter client.connect 5.186.56.195:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players Slot count: 10.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol To join, run the same version: game protocol 2633.
cs163794
Build Build 163794.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.