Joehoe6767
Offline 5.135.198.197:25593 checked 11d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 08:09 UTC11d ago | 1° | – | running | 1 |
| Fri 16 Oct, 19:06 UTC12d ago | 1° | – | 1.5 days | 0 |
| Thu 15 Oct, 18:57 UTC13d ago | 1° | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Joehoe6767?
Its recent wipes drew an average peak of 1 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on Joehoe6767?
Wipes come at irregular times on Joehoe6767, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 11 days 3 hours ago the server made the world it is on now.
Player counts
How busy is Joehoe6767?
The last time Joehoe6767 was seen was 11 days 3 hours ago, and it is offline now.
How does Joehoe6767 rank against other Rust servers?
Ranked #13,592 on seven-day player hours, Joehoe6767 is in the top 62% of all ranked servers.
Settings and rules
Which map does Joehoe6767 run?
A procedural map of size 4,000 with seed 55369, generated by the game, runs on Joehoe6767. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on Joehoe6767?
No gather rate appears in the name Joehoe6767. 6 players is the cap for groups. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does Joehoe6767 run?
The build on Joehoe6767 is Rust network protocol 2634 and build 167781, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is Joehoe6767 online, and how reliable is it?
Last seen 11 days 3 hours ago, Joehoe6767 is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 15 October 2026.
Where is Joehoe6767 located?
No region is published by Joehoe6767. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 5.135.198.197:25593.
Tags
Which Rust Heatmap lists and filters include Joehoe6767?
The Rust Heatmap lists that Joehoe6767 fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.
What do the server tags on Joehoe6767 mean?
These are the tags Joehoe6767 publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts6 (Group limit): A team holds no more than 6; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): The game build here is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Joehoe6767?
Press F1 in Rust to open the console, then enter client.connect 5.135.198.197:25593. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.