locServ47
Offline 5.129.212.171:28015 checked 26d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on locServ47?
Its rhythm cannot yet be told: too few of locServ47's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 37 days 4 hours ago.
Population
How busy is locServ47?
locServ47 went quiet 26 days 8 hours ago and is offline right now.
How does locServ47 rank against other Rust servers?
Player hours over seven days put locServ47 at #15,973, in the top 70% of ranked servers.
Map and rules
Which map does locServ47 run?
locServ47 runs a procedural map, which the game generates.
What are the rules and settings on locServ47?
The name locServ47 does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does locServ47 run?
The build on locServ47 is Rust network protocol 2633 and build 165217, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is locServ47 online, and how reliable is it?
locServ47 is down just now; the last sighting was 26 days 8 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 22 September 2026.
Where is locServ47 located?
Nothing about a region comes from locServ47. Rust Heatmap shows the location a server states. It does not look up the machine's location. 5.129.212.171:28015 is its address.
Tags
Which Rust Heatmap lists and filters include locServ47?
The Rust Heatmap lists that locServ47 fits are: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.
What do the server tags on locServ47 mean?
gmvanilla (Game mode): The vanilla survival game; mp30 (Max players): The slot count is 30; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): This build is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank are the tags locServ47 publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join locServ47?
Enter client.connect 5.129.212.171:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.