Rust HeatmapInfrared · players
IR live Players56,761 Servers11,726 Warm3,425 Fresh wipes · 3h136 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

TestServer

Offline 49.76.51.201:10241 checked 4d ago

quad moddedoxide
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak 1
#11,475
rank
top 52%
25d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 4d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct

Top 52% of all ranked servers, and #534 of the quad servers (top 65%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[RU] Кубань PVP [Solo/Duo/Trio/Quad]
EU · quad · 6 on average
4 / 60
Geležinis Miškas
quad · 5 on average
1 / 99
#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10
EU · quad · biweekly · 5 on average
0 / 80
LusoTuga Prime | EU | Vanilla | Biweekly
EU · quad · biweekly · 4 on average
1 / 100
Persona#1 |Для Новичков| х2
EU · quad · monthly · 3 on average
3 / 200
2 / 100

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on TestServer?

Its rhythm cannot yet be told: too few of TestServer's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 25 days 18 hours ago.

Player counts

How busy is TestServer?

Last seen 4 days 9 hours ago, TestServer is offline at the moment. A seven-day average of 0 players, with a peak of 1.

How does TestServer rank against other Rust servers?

The top 52% of ranked servers includes TestServer, at #11,475 for player hours over the last seven days. The quad group puts it at #534.

Settings and rules

What are the rules and settings on TestServer?

The name TestServer does not specify a gather rate. 4 players is the maximum group size (quad). survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does TestServer run?

The build on TestServer is Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is TestServer online, and how reliable is it?

Offline at the moment: TestServer was last seen 4 days 9 hours ago. It was up 0 of 72 hours across the last 3 full days, or 0% of the time. It first appears in Rust Heatmap records on 23 October 2026.

Where is TestServer located?

A region is not published for TestServer. Rust Heatmap shows the location a server states. It does not look up the machine's location. 49.76.51.201:10241 is its address.

Tags

Which Rust Heatmap lists and filters include TestServer?

The Rust Heatmap lists that TestServer fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

What do the server tags on TestServer mean?

The game's server browser reads the tags TestServer publishes: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): Slot count: 100; ts4 (Group limit): The team limit is 4; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join TestServer?

To join by console, open it with F1 in Rust and enter client.connect 49.76.51.201:10241. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp100
Max players Slot count: 100.
ts4
Group limit The team limit is 4.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.