Rust HeatmapInfrared · players
IR live Players51,358 Servers11,704 Warm3,284 Fresh wipes · 3h142 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–100° · slots

TestServer

Offline 49.76.133.31:10241 checked 9h ago

quad moddedoxide
Sp1 · players now 1/ 100
1% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 09:00flare: a wipe in that hourTue 14:00
0
7-day average
peak 1
#13,519
rank
top 61%
25d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 9h ago

Li2Players

AveragePeak
00.250.50.75109:0010:0011:0012:0013:0014:00

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
No rank history yet.

Top 61% of all ranked servers, and #573 of the quad servers (top 69%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[RU] Кубань PVP [Solo/Duo/Trio/Quad]
EU · quad · 6 on average
1 / 60
Geležinis Miškas
quad · 5 on average
1 / 99
#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10
EU · quad · biweekly · 5 on average
1 / 80
LusoTuga Prime | EU | Vanilla | Biweekly
EU · quad · biweekly · 4 on average
1 / 100
Persona#1 |Для Новичков| х2
EU · quad · monthly · 3 on average
3 / 200
1 / 100

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on TestServer?

Its rhythm cannot yet be told: too few of TestServer's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 25 days 19 hours ago.

Population

How busy is TestServer?

TestServer went quiet 9 hours ago and is offline right now. Averaged over the past week: 0 players, peaking at 1. Its busiest point in the last 48 hours was 14:00 UTC, averaging 1 players.

How does TestServer rank against other Rust servers?

The top 61% of ranked servers includes TestServer, at #13,519 for player hours over the last seven days. Ranked against other quad servers, it comes in at #573.

Settings and rules

What are the rules and settings on TestServer?

No gather rate appears in the name TestServer. A group can have at most 4 players (quad). survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does TestServer run?

Rust network protocol 2635 and build 168909 on Windows is what TestServer runs. To join, your game must match the protocol; Steam handles the update.

Is TestServer online, and how reliable is it?

Last seen 9 hours ago, TestServer is offline right now. It first appears in Rust Heatmap records on 27 October 2026.

Where is TestServer located?

No region is published by TestServer. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 49.76.133.31:10241.

Tags

Which Rust Heatmap lists and filters include TestServer?

These Rust Heatmap lists include TestServer: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

What do the server tags on TestServer mean?

gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): This server has 100 slots; ts4 (Group limit): Teams cap at 4; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags TestServer publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join TestServer?

Press F1 in Rust to open the console, then enter client.connect 49.76.133.31:10241. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp100
Max players This server has 100 slots.
ts4
Group limit Teams cap at 4.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.