LinuxGSM
Online 49.234.52.191:28015 checked 8m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on LinuxGSM?
Its rhythm cannot yet be told: too few of LinuxGSM's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 11 days 7 hours ago the server made the world it is on now.
Player counts
How busy is LinuxGSM?
Of 50 slots on LinuxGSM, 0 are in use right now. Averaged over the past week: 0 players, peaking at 2. Its busiest point in the last 48 hours was 13:00 UTC, averaging 1 players.
How does LinuxGSM rank against other Rust servers?
The top 46% of ranked servers includes LinuxGSM, at #10,284 for player hours over the last seven days.
Settings and rules
Which map does LinuxGSM run?
A procedural map of size 3,000 with seed 1630463354, generated by the game, runs on LinuxGSM. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on LinuxGSM?
No gather rate appears in the name LinuxGSM. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does LinuxGSM run?
Rust network protocol 2635 and build 168909 is the build LinuxGSM runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is LinuxGSM online, and how reliable is it?
Right now LinuxGSM shows as online. About 4 days 20 hours ago is when it last restarted, by its own uptime figure. 163 of 168 hours up over the last 7 full days, which is 97%. Rust Heatmap has had it on record since 18 October 2026.
Where is LinuxGSM located?
No region is published by LinuxGSM. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 49.234.52.191:28015.
Does LinuxGSM run smoothly?
The last 48 hours brought an average of 130 server fps and a floor of 82. Entities peaked at 49,731, counting buildings, deployables and all the rest of the world. At its peak it held 2,331 MB of memory. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include LinuxGSM?
Best Rust community servers are the Rust Heatmap lists that LinuxGSM fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on LinuxGSM mean?
These are the tags LinuxGSM publishes for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join LinuxGSM?
To join by console, open it with F1 in Rust and enter client.connect 49.234.52.191:28015. Or press Launch Rust on this page, which connects you through Steam.