Rust HeatmapInfrared · players
IR live Players43,056 Servers11,700 Warm3,055 Fresh wipes · 3h102 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–20° · slots

[DEV] Chernobyl - Vanilla (local)

Offline 49.207.57.234:28015 checked 12d ago

Sp1 · players now 0/ 20
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#14,100
rank
top 65%
12d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 12d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 565 on average
213 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
129 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
26 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 289 on average
14 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
23 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 251 on average
32 / 225

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on [DEV] Chernobyl - Vanilla (local)?

[DEV] Chernobyl - Vanilla (local) has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 12 days 4 hours ago.

Player counts

How busy is [DEV] Chernobyl - Vanilla (local)?

[DEV] Chernobyl - Vanilla (local) went quiet 12 days 4 hours ago and is offline right now.

How does [DEV] Chernobyl - Vanilla (local) rank against other Rust servers?

Ranked #14,100 on seven-day player hours, [DEV] Chernobyl - Vanilla (local) is in the top 65% of all ranked servers.

Settings and rules

Which map does [DEV] Chernobyl - Vanilla (local) run?

A procedural map, generated by the game, runs on [DEV] Chernobyl - Vanilla (local).

What are the rules and settings on [DEV] Chernobyl - Vanilla (local)?

A gather rate is not given in the name [DEV] Chernobyl - Vanilla (local). 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does [DEV] Chernobyl - Vanilla (local) run?

The build on [DEV] Chernobyl - Vanilla (local) is Rust network protocol 2634 and build 167781, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is [DEV] Chernobyl - Vanilla (local) online, and how reliable is it?

Offline at the moment: [DEV] Chernobyl - Vanilla (local) was last seen 12 days 4 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 16 October 2026.

Where is [DEV] Chernobyl - Vanilla (local) located?

Nothing about a region comes from [DEV] Chernobyl - Vanilla (local). Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 49.207.57.234:28015.

Lists and filters

Which Rust Heatmap lists and filters include [DEV] Chernobyl - Vanilla (local)?

These Rust Heatmap lists include [DEV] Chernobyl - Vanilla (local): Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on [DEV] Chernobyl - Vanilla (local) mean?

The game's server browser reads the tags [DEV] Chernobyl - Vanilla (local) publishes: gmrust (Game mode): Rust survival, standard rules; mp20 (Max players): Slot count: 20; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join [DEV] Chernobyl - Vanilla (local)?

To join by console, open it with F1 in Rust and enter client.connect 49.207.57.234:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp20
Max players Slot count: 20.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167781
Build Build 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.