Rust HeatmapInfrared · players
IR live Players36,352 Servers11,696 Warm2,907 Fresh wipes · 3h94 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

DANGERZONE

Offline 49.188.138.11:28015 checked 17h ago

Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 03:00flare: a wipe in that hourWed 09:00
0
7-day average
peak –
#15,358
rank
top 69%
12d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 17h ago

Li2Players

AveragePeak
0123403:0009:0015:0021:0003:0009:00

Hourly average and peak, UTC.

Li3Server performance

05010015020003:0009:0015:0021:0003:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

14.3 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 4

The first 48 hours of its last wipes

Fri 16 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 06:23 UTC12d ago 1 – running 0
Fri 2 Oct, 00:21 UTC27d ago 1 halved by day 4 14.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 555 on average
161 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
97 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
15 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 286 on average
16 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
14 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 250 on average
17 / 200

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on DANGERZONE?

The average peak across its recent wipes is 1 players. 1 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 0% of its recent wipes. It fell below half by day 4 when it did not hold.

What is the wipe schedule on DANGERZONE?

The record of DANGERZONE's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 12 days 20 hours ago.

Player counts

How busy is DANGERZONE?

The last time DANGERZONE was seen was 17 hours ago, and it is offline now. Averaged over the past week: 0 players.

How does DANGERZONE rank against other Rust servers?

Player hours over seven days put DANGERZONE at #15,358, in the top 69% of ranked servers.

Map and rules

Which map does DANGERZONE run?

The map on DANGERZONE is procedural, size 4,000 with seed 1630865942, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on DANGERZONE?

A gather rate is not given in the name DANGERZONE. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does DANGERZONE run?

The build on DANGERZONE is Rust network protocol 2634 and build 167781, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is DANGERZONE online, and how reliable is it?

Offline at the moment: DANGERZONE was last seen 17 hours ago. The uptime it reports puts the last restart at about 12 days 2 hours ago. It was up 154 of 168 hours across the last 7 full days, or 92% of the time. It first appears in Rust Heatmap records on 30 September 2026.

Where is DANGERZONE located?

A region is not published for DANGERZONE. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 49.188.138.11:28015 is its address.

Does DANGERZONE run smoothly?

It averaged 119 server fps over the last 48 hours, with a low of 89. Entities peaked at 93,491, counting buildings, deployables and all the rest of the world. At its peak it held 4,780 MB of memory. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include DANGERZONE?

The Rust Heatmap lists that DANGERZONE fits are: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on DANGERZONE mean?

The game's server browser reads the tags DANGERZONE publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): The game build here is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join DANGERZONE?

Enter client.connect 49.188.138.11:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players The slot count is 10.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167781
Build The game build here is 167781.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.