HH_TGMR_SKserver_20260721
Offline 49.109.127.103:28015 checked 28d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on HH_TGMR_SKserver_20260721?
Its rhythm cannot yet be told: too few of HH_TGMR_SKserver_20260721's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 51 days ago.
Population
How busy is HH_TGMR_SKserver_20260721?
The last time HH_TGMR_SKserver_20260721 was seen was 28 days 14 hours ago, and it is offline now.
How does HH_TGMR_SKserver_20260721 rank against other Rust servers?
The top 60% of ranked servers includes HH_TGMR_SKserver_20260721, at #14,436 for player hours over the last seven days.
Settings and rules
Which map does HH_TGMR_SKserver_20260721 run?
A procedural map, generated by the game, runs on HH_TGMR_SKserver_20260721.
What are the rules and settings on HH_TGMR_SKserver_20260721?
A gather rate is not given in the name HH_TGMR_SKserver_20260721. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does HH_TGMR_SKserver_20260721 run?
Rust network protocol 2633 and build 165217 is the build HH_TGMR_SKserver_20260721 runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is HH_TGMR_SKserver_20260721 online, and how reliable is it?
Offline at the moment: HH_TGMR_SKserver_20260721 was last seen 28 days 14 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 30 September 2026.
Where is HH_TGMR_SKserver_20260721 located?
No region is published by HH_TGMR_SKserver_20260721. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 49.109.127.103:28015.
Tags
Which Rust Heatmap lists and filters include HH_TGMR_SKserver_20260721?
These Rust Heatmap lists include HH_TGMR_SKserver_20260721: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.
What do the server tags on HH_TGMR_SKserver_20260721 mean?
These are the tags HH_TGMR_SKserver_20260721 publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp1 (Max players): This server has 1 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): The game build here is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join HH_TGMR_SKserver_20260721?
Press F1 in Rust to open the console, then enter client.connect 49.109.127.103:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.