HH_TGMR_SKserver_20260721
Offline 49.109.125.253:28015 checked 35d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on HH_TGMR_SKserver_20260721?
Its rhythm cannot yet be told: too few of HH_TGMR_SKserver_20260721's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 52 days 1 hours ago the server made the world it is on now.
Population
How busy is HH_TGMR_SKserver_20260721?
HH_TGMR_SKserver_20260721 went quiet 35 days 13 hours ago and is offline right now.
How does HH_TGMR_SKserver_20260721 rank against other Rust servers?
The top 61% of ranked servers includes HH_TGMR_SKserver_20260721, at #13,368 for player hours over the last seven days.
Settings and rules
Which map does HH_TGMR_SKserver_20260721 run?
HH_TGMR_SKserver_20260721 runs a procedural map, which the game generates.
What are the rules and settings on HH_TGMR_SKserver_20260721?
No gather rate appears in the name HH_TGMR_SKserver_20260721. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it under Community. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does HH_TGMR_SKserver_20260721 run?
Rust network protocol 2633 and build 165217 is the build HH_TGMR_SKserver_20260721 runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is HH_TGMR_SKserver_20260721 online, and how reliable is it?
Last seen 35 days 13 hours ago, HH_TGMR_SKserver_20260721 is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 24 September 2026.
Where is HH_TGMR_SKserver_20260721 located?
No region is published by HH_TGMR_SKserver_20260721. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 49.109.125.253:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include HH_TGMR_SKserver_20260721?
Best Rust community servers are the Rust Heatmap lists that HH_TGMR_SKserver_20260721 fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on HH_TGMR_SKserver_20260721 mean?
The game's server browser reads the tags HH_TGMR_SKserver_20260721 publishes: gmrust (Game mode): Rust survival, standard rules; mp1 (Max players): The slot count is 1; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): To join, run the same version: game protocol 2633; cs165217 (Build): This build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join HH_TGMR_SKserver_20260721?
Press F1 in Rust to open the console, then enter client.connect 49.109.125.253:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.