HH_TGMR_SKserver_20260721
Offline 49.109.125.116:28015 checked 29d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on HH_TGMR_SKserver_20260721?
Its rhythm cannot yet be told: too few of HH_TGMR_SKserver_20260721's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 51 days 20 hours ago the server made the world it is on now.
Player counts
How busy is HH_TGMR_SKserver_20260721?
HH_TGMR_SKserver_20260721 went quiet 29 days 18 hours ago and is offline right now.
How does HH_TGMR_SKserver_20260721 rank against other Rust servers?
The top 66% of ranked servers includes HH_TGMR_SKserver_20260721, at #15,775 for player hours over the last seven days.
Settings and rules
Which map does HH_TGMR_SKserver_20260721 run?
A procedural map, generated by the game, runs on HH_TGMR_SKserver_20260721.
What are the rules and settings on HH_TGMR_SKserver_20260721?
A gather rate is not given in the name HH_TGMR_SKserver_20260721. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does HH_TGMR_SKserver_20260721 run?
Rust network protocol 2633 and build 165217 on Windows is what HH_TGMR_SKserver_20260721 runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is HH_TGMR_SKserver_20260721 online, and how reliable is it?
Last seen 29 days 18 hours ago, HH_TGMR_SKserver_20260721 is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 30 September 2026.
Where is HH_TGMR_SKserver_20260721 located?
No region is published by HH_TGMR_SKserver_20260721. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 49.109.125.116:28015.
Lists and filters
Which Rust Heatmap lists and filters include HH_TGMR_SKserver_20260721?
These Rust Heatmap lists include HH_TGMR_SKserver_20260721: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on HH_TGMR_SKserver_20260721 mean?
These are the tags HH_TGMR_SKserver_20260721 publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, run the same version: game protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join HH_TGMR_SKserver_20260721?
To join by console, open it with F1 in Rust and enter client.connect 49.109.125.116:28015. Or press Launch Rust on this page, which connects you through Steam.