Rust HeatmapInfrared · players
IR live Players53,534 Servers11,735 Warm3,365 Fresh wipes · 3h127 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–1° · slots

HH_TGMR_SKserver_20260721

Offline 49.109.124.153:28015 checked 44d ago

Sp1 · players now 1/ 1
100% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#12,944
rank
no region published
50d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 44d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 553 on average
324 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
217 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 294 on average
35 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 293 on average
31 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 273 on average
57 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 252 on average
73 / 200

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on HH_TGMR_SKserver_20260721?

Its rhythm cannot yet be told: too few of HH_TGMR_SKserver_20260721's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 50 days 21 hours ago the server made the world it is on now.

Population

How busy is HH_TGMR_SKserver_20260721?

HH_TGMR_SKserver_20260721 went quiet 44 days 15 hours ago and is offline right now.

How does HH_TGMR_SKserver_20260721 rank against other Rust servers?

The top – of ranked servers includes HH_TGMR_SKserver_20260721, at #12,944 for player hours over the last seven days.

Map and rules

Which map does HH_TGMR_SKserver_20260721 run?

HH_TGMR_SKserver_20260721 runs a procedural map, which the game generates.

What are the rules and settings on HH_TGMR_SKserver_20260721?

A gather rate is not given in the name HH_TGMR_SKserver_20260721. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does HH_TGMR_SKserver_20260721 run?

The build on HH_TGMR_SKserver_20260721 is Rust network protocol 2633 and build 163794, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is HH_TGMR_SKserver_20260721 online, and how reliable is it?

Offline at the moment: HH_TGMR_SKserver_20260721 was last seen 44 days 15 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 13 September 2026.

Where is HH_TGMR_SKserver_20260721 located?

Nothing about a region comes from HH_TGMR_SKserver_20260721. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 49.109.124.153:28015.

Tags

Which Rust Heatmap lists and filters include HH_TGMR_SKserver_20260721?

The Rust Heatmap lists that HH_TGMR_SKserver_20260721 fits are: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.

What do the server tags on HH_TGMR_SKserver_20260721 mean?

gmrust (Game mode): Survival in the standard Rust form; mp1 (Max players): This server has 1 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs163794 (Build): Build 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set are the tags HH_TGMR_SKserver_20260721 publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join HH_TGMR_SKserver_20260721?

Enter client.connect 49.109.124.153:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp1
Max players This server has 1 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol The server runs game protocol 2633, so your game has to match it.
cs163794
Build Build 163794.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.