Rust HeatmapInfrared · players
IR live Players47,241 Servers11,645 Warm3,160 Fresh wipes · 3h102 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–1° · slots

Salty Server

Offline 47.201.197.37:28015 checked 1d ago

Sp1 · players now 1/ 1
100% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Mon 23:00flare: a wipe in that hourTue 00:00
1
7-day average
peak 1
#12,469
rank
top 56%
1d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 1d ago

Li2Players

AveragePeakWipe
00.250.50.75123:0000:00Wiped Mon 26 Oct, 23:48 UTCWIPE

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 538 on average
452 / 475
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
263 / 225
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 316 on average
28 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 315 on average
35 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 275 on average
149 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 265 on average
52 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Salty Server?

The record of Salty Server's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 33 hours ago.

Population

How busy is Salty Server?

Last seen 31 hours ago, Salty Server is offline at the moment. A seven-day average of 1 players, with a peak of 1. Look at 00:00 UTC for the last 48 hours: that hour averaged 1 players.

How does Salty Server rank against other Rust servers?

Player hours over seven days put Salty Server at #12,469, in the top 56% of ranked servers.

Settings and rules

Which map does Salty Server run?

Salty Server runs a procedural map of size 4,200 with seed 26092711, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on Salty Server?

A gather rate is not given in the name Salty Server. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does Salty Server run?

Rust network protocol 2635 and build 168909 is the build Salty Server runs, on Windows. To join, your game must match the protocol; Steam handles the update.

Is Salty Server online, and how reliable is it?

Salty Server is down just now; the last sighting was 31 hours ago. Its reported uptime dates the last restart to about 23 minutes ago. 1 of 24 hours up in the last 1 full day, which is 4%. Rust Heatmap has had it on record since 26 October 2026.

Where is Salty Server located?

Nothing about a region comes from Salty Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 47.201.197.37:28015.

Does Salty Server run smoothly?

The last 48 hours brought an average of 102 server fps and a floor of 102. Buildings, deployables and the rest of the world came to as much as 96,604 entities. Memory use reached 2,499 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include Salty Server?

Best Rust community servers are the Rust Heatmap lists that Salty Server fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on Salty Server mean?

These are the tags Salty Server publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join Salty Server?

Press F1 in Rust to open the console, then enter client.connect 47.201.197.37:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp1
Max players The slot count is 1.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.