My Rust Server (Staging)
Offline 47.196.211.79:28015 checked 27d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 00:24 UTC27d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on My Rust Server (Staging)?
Its recent wipes drew an average peak of 0 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on My Rust Server (Staging)?
My Rust Server (Staging) has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 27 days 12 hours ago.
Population
How busy is My Rust Server (Staging)?
My Rust Server (Staging) went quiet 27 days 12 hours ago and is offline right now.
How does My Rust Server (Staging) rank against other Rust servers?
The top 70% of ranked servers includes My Rust Server (Staging), at #16,709 for player hours over the last seven days.
Map and rules
Which map does My Rust Server (Staging) run?
The game generates the procedural map on My Rust Server (Staging).
What are the rules and settings on My Rust Server (Staging)?
A gather rate is not given in the name My Rust Server (Staging). The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it under Community. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does My Rust Server (Staging) run?
The build on My Rust Server (Staging) is Rust network protocol 2634 and build 166440, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is My Rust Server (Staging) online, and how reliable is it?
My Rust Server (Staging) is down just now; the last sighting was 27 days 12 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 1 October 2026.
Where is My Rust Server (Staging) located?
Nothing about a region comes from My Rust Server (Staging). Rust Heatmap shows the location a server states. It does not look up the machine's location. 47.196.211.79:28015 is its address.
Tags
Which Rust Heatmap lists and filters include My Rust Server (Staging)?
These Rust Heatmap lists include My Rust Server (Staging): Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.
What do the server tags on My Rust Server (Staging) mean?
These are the tags My Rust Server (Staging) publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): This server has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166440 (Build): This build is 166440; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join My Rust Server (Staging)?
To join by console, open it with F1 in Rust and enter client.connect 47.196.211.79:28015. Or press Launch Rust on this page, which connects you through Steam.