your_server_name
Offline 46.98.98.17:28015 checked 10d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 19:23 UTC13d ago | 1° | – | running | 1 |
| Sun 11 Oct, 09:26 UTC16d ago | 1° | – | 2.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on your_server_name?
At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on your_server_name?
your_server_name has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 13 days 23 hours ago.
Player counts
How busy is your_server_name?
your_server_name went quiet 10 days 1 hours ago and is offline right now.
How does your_server_name rank against other Rust servers?
Ranked #15,159 on seven-day player hours, your_server_name is in the top 70% of all ranked servers.
Rules and settings
Which map does your_server_name run?
A procedural map, generated by the game, runs on your_server_name.
What are the rules and settings on your_server_name?
No gather rate appears in the name your_server_name. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does your_server_name run?
Rust network protocol 2634 and build 167781 on Windows is what your_server_name runs. Steam updates your game for you, and the protocol has to match for you to join.
Is your_server_name online, and how reliable is it?
Offline at the moment: your_server_name was last seen 10 days 1 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 11 October 2026.
Where is your_server_name located?
Nothing about a region comes from your_server_name. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 46.98.98.17:28015.
Tags
Which Rust Heatmap lists and filters include your_server_name?
The Rust Heatmap lists that your_server_name fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on your_server_name mean?
gmrust (Game mode): Rust survival, standard rules; mp5 (Max players): The slot count is 5; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank are the tags your_server_name publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join your_server_name?
To join by console, open it with F1 in Rust and enter client.connect 46.98.98.17:28015. Or press Launch Rust on this page, which connects you through Steam.