ServerName
Offline 46.72.142.61:28015 checked 39d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on ServerName?
The record of ServerName's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 39 days 15 hours ago.
Player counts
How busy is ServerName?
Last seen 39 days 14 hours ago, ServerName is offline at the moment.
How does ServerName rank against other Rust servers?
Player hours over seven days put ServerName at #13,271, in the top – of ranked servers.
Settings and rules
Which map does ServerName run?
ServerName runs a procedural map, which the game generates.
What are the rules and settings on ServerName?
No gather rate appears in the name ServerName. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does ServerName run?
Rust network protocol 2633 and build 164530 is the build ServerName runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is ServerName online, and how reliable is it?
ServerName is down just now; the last sighting was 39 days 14 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 19 September 2026.
Where is ServerName located?
A region is not published for ServerName. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 46.72.142.61:28015.
Lists and filters
Which Rust Heatmap lists and filters include ServerName?
The Rust Heatmap lists that ServerName fits are: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.
What do the server tags on ServerName mean?
These are the tags ServerName publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp1 (Max players): The slot count is 1; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, run the same version: game protocol 2633; cs164530 (Build): Build 164530; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join ServerName?
To join by console, open it with F1 in Rust and enter client.connect 46.72.142.61:28015. Or press Launch Rust on this page, which connects you through Steam.