Rust HeatmapInfrared · players
IR live Players37,815 Servers11,628 Warm2,951 Fresh wipes · 3h103 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–10° · slots

test_server

Offline 46.63.106.19:28015 checked 26d ago

Sp1 · players now 1/ 10
10% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#14,212
rank
top 60%
26d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 26d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 534 on average
307 / 300
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 322 on average
20 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 321 on average
18 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
196 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 277 on average
98 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 264 on average
28 / 100

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on test_server?

test_server has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 26 days 20 hours ago.

Population

How busy is test_server?

Last seen 26 days 18 hours ago, test_server is offline at the moment.

How does test_server rank against other Rust servers?

The top 60% of ranked servers includes test_server, at #14,212 for player hours over the last seven days.

Settings and rules

Which map does test_server run?

test_server runs a procedural map, which the game generates.

What are the rules and settings on test_server?

A gather rate is not given in the name test_server. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does test_server run?

Rust network protocol 2634 and build 166465 is the build test_server runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is test_server online, and how reliable is it?

test_server is down just now; the last sighting was 26 days 18 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 1 October 2026.

Where is test_server located?

Nothing about a region comes from test_server. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 46.63.106.19:28015.

Tags

Which Rust Heatmap lists and filters include test_server?

The Rust Heatmap lists that test_server fits are: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on test_server mean?

These are the tags test_server publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166465 (Build): This build is 166465; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join test_server?

Enter client.connect 46.63.106.19:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166465,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players The slot count is 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs166465
Build This build is 166465.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.