Rust HeatmapInfrared · players
IR live Players42,563 Servers11,633 Warm3,050 Fresh wipes · 3h94 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–8° · slots

Local Dev

Offline 46.61.49.21:28015 checked 30d ago

Sp1 · players now 1/ 8
12% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#16,118
rank
top 68%
31d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 30d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 07:45 UTC31d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 536 on average
390 / 350
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
200 / 225
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 318 on average
22 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 317 on average
26 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 276 on average
111 / 225
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 265 on average
38 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Local Dev?

Its recent wipes drew an average peak of 1 players. 1 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on Local Dev?

Local Dev has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 31 days ago.

Population

How busy is Local Dev?

Local Dev went quiet 30 days 21 hours ago and is offline right now.

How does Local Dev rank against other Rust servers?

Ranked #16,118 on seven-day player hours, Local Dev is in the top 68% of all ranked servers.

Rules and settings

Which map does Local Dev run?

A procedural map, generated by the game, runs on Local Dev.

What are the rules and settings on Local Dev?

No gather rate appears in the name Local Dev. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it under Community. Anti-cheat: Valve's VAC is off.

About the server

Which version of Rust does Local Dev run?

Rust network protocol 2633 and build 165217 is the build Local Dev runs, on Windows. To join, your game must match the protocol; Steam handles the update.

Is Local Dev online, and how reliable is it?

Local Dev is down just now; the last sighting was 30 days 21 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 27 September 2026.

Where is Local Dev located?

No region is published by Local Dev. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 46.61.49.21:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include Local Dev?

The Rust Heatmap lists that Local Dev fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Local Dev mean?

gmrust (Game mode): Rust survival, standard rules; mp8 (Max players): The slot count is 8; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): This build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank are the tags Local Dev publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join Local Dev?

Enter client.connect 46.61.49.21:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp8,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp8
Max players The slot count is 8.
ts8
Group limit At most 8 per team: the default the game ships with.
v2633
Protocol The server runs game protocol 2633, so your game has to match it.
cs165217
Build This build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.