Rust HeatmapInfrared · players
IR live Players54,666 Servers11,743 Warm3,375 Fresh wipes · 3h133 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–2° · slots

Koti 2

Offline 46.61.245.181:28015 checked 12d ago

Sp1 · players now 1/ 2
50% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#12,922
rank
top 60%
12d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 12d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep27 Sep4 Oct10 Oct17 Oct23 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.8 days
usual gap
between real wipes
75%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 16 OctThu 15 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 10:00 UTC12d ago 1 – running 1
Thu 15 Oct, 15:26 UTC13d ago 1 – 0.8 days 1
Wed 14 Oct, 18:37 UTC14d ago 1 – 0.9 days 0
Fri 2 Oct, 14:48 UTC26d ago 2 held half 12.2 days 1
Thu 1 Oct, 19:32 UTC FW27d ago 2 – 0.8 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 553 on average
330 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
220 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 294 on average
37 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 293 on average
31 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 273 on average
55 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 252 on average
78 / 200

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Koti 2?

Its recent wipes drew an average peak of 1 players. 2 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Koti 2?

There is no next wipe to predict on Koti 2, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 12 days 13 hours ago.

Player counts

How busy is Koti 2?

Last seen 12 days 4 hours ago, Koti 2 is offline at the moment.

How does Koti 2 rank against other Rust servers?

Ranked #12,922 on seven-day player hours, Koti 2 is in the top 60% of all ranked servers.

Map and rules

Which map does Koti 2 run?

The game generates the procedural map on Koti 2.

What are the rules and settings on Koti 2?

A gather rate is not given in the name Koti 2. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does Koti 2 run?

Rust network protocol 2634 and build 166586 is the build Koti 2 runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is Koti 2 online, and how reliable is it?

Offline at the moment: Koti 2 was last seen 12 days 4 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 21 September 2026.

Where is Koti 2 located?

No region is published by Koti 2. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 46.61.245.181:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include Koti 2?

Best Rust community servers are the Rust Heatmap lists that Koti 2 fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Koti 2 mean?

These are the tags Koti 2 publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp2 (Max players): This server has 2 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166586 (Build): The game build here is 166586; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Koti 2?

Enter client.connect 46.61.245.181:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp2
Max players This server has 2 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, run the same version: game protocol 2634.
cs166586
Build The game build here is 166586.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.