[DE/GER] Rusthof RP
Online 46.4.107.80:28080 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 12% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 13, 11 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 10:56 UTC18d ago | 13° | – | running | 0 |
| Thu 8 Oct, 14:22 UTC19d ago | 13° | – | 0.9 days | 0 |
| Thu 8 Oct, 07:18 UTC19d ago | 13° | – | 0.3 days | 1 |
| Wed 7 Oct, 14:38 UTC20d ago | 2° | – | 0.7 days | 0 |
| Sat 3 Oct, 14:10 UTC24d ago | 2° | halved by day 2 | 4 days | 0 |
| Fri 2 Oct, 17:53 UTC25d ago | 2° | – | 0.8 days | 2 |
| Fri 2 Oct, 11:31 UTC25d ago | 2° | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on [DE/GER] Rusthof RP?
Its recent wipes drew an average peak of 13 players. 11 hours into the latest wipe, player numbers topped out. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 2 it was below half in the wipes that did not hold.
What is the wipe schedule on [DE/GER] Rusthof RP?
No next wipe can be predicted: [DE/GER] Rusthof RP wipes when it chooses, at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 18 days 15 hours ago the server made the world it is on now.
Population
How busy is [DE/GER] Rusthof RP?
Of 50 slots on [DE/GER] Rusthof RP, 0 are in use right now. The average across the last seven days is 1 players; the peak reached 6. Look at 17:00 UTC for the last 48 hours: that hour averaged 6 players.
How does [DE/GER] Rusthof RP rank against other Rust servers?
Player hours over seven days put [DE/GER] Rusthof RP at #2,769, in the top 12% of ranked servers.
Map and rules
Which map does [DE/GER] Rusthof RP run?
A procedural map of size 2,500 with seed 481981, generated by the game, runs on [DE/GER] Rusthof RP. You can look at the map on RustMaps from this page: the same size and seed give the same map. The map is called Custom Map Rusthof.
What are the rules and settings on [DE/GER] Rusthof RP?
No gather rate appears in the name [DE/GER] Rusthof RP. Groups can contain up to 8 players, the default in the game. The server runs roleplay, roleplay rules, jobs and towns. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does [DE/GER] Rusthof RP run?
Rust network protocol 2635 and build 168909 is the build [DE/GER] Rusthof RP runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is [DE/GER] Rusthof RP online, and how reliable is it?
Online now: [DE/GER] Rusthof RP. The uptime it reports puts the last restart at about 21 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is [DE/GER] Rusthof RP located?
By its name, [DE/GER] Rusthof RP points to Europe, and it publishes no region tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. 46.4.107.80:28080 is its address.
Does [DE/GER] Rusthof RP run smoothly?
Average server fps over the last 48 hours was 173; it never dropped below 91. The world held as many as 54,535 entities, buildings and deployables included. The highest memory use was 2,111 MB. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include [DE/GER] Rusthof RP?
The Rust Heatmap lists that [DE/GER] Rusthof RP fits are: Rust roleplay servers, EU Rust servers, busiest first and Modded Rust servers, by live population. Filtering the list by Region: Europe; Type: Modded; Server tag: Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on [DE/GER] Rusthof RP mean?
The game's server browser reads the tags [DE/GER] Rusthof RP publishes: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): Slot count: 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^r (Roleplay): Roleplay is the purpose of this server; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join [DE/GER] Rusthof RP?
Press F1 in Rust to open the console, then enter client.connect 46.4.107.80:28080. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.
