nameserver1
Offline 46.39.51.120:28015 checked 39d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on nameserver1?
The record of nameserver1's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 41 days 7 hours ago.
Population
How busy is nameserver1?
Last seen 39 days 22 hours ago, nameserver1 is offline at the moment.
How does nameserver1 rank against other Rust servers?
Ranked #13,249 on seven-day player hours, nameserver1 is in the top – of all ranked servers.
Map and rules
Which map does nameserver1 run?
nameserver1 runs a procedural map, which the game generates.
What are the rules and settings on nameserver1?
The name nameserver1 does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does nameserver1 run?
The build on nameserver1 is Rust network protocol 2633 and build 164530, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is nameserver1 online, and how reliable is it?
Last seen 39 days 22 hours ago, nameserver1 is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 19 September 2026.
Where is nameserver1 located?
A region is not published for nameserver1. Rust Heatmap shows the location a server states. It does not look up the machine's location. 46.39.51.120:28015 is its address.
Tags
Which Rust Heatmap lists and filters include nameserver1?
These Rust Heatmap lists include nameserver1: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on nameserver1 mean?
These are the tags nameserver1 publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp2 (Max players): This server has 2 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): To join, run the same version: game protocol 2633; cs164530 (Build): Build 164530; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join nameserver1?
Enter client.connect 46.39.51.120:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.