Rust HeatmapInfrared · players
IR live Players39,799 Servers11,618 Warm2,961 Fresh wipes · 3h88 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–100° · slots

Test

Offline 46.37.140.44:35000 checked 3h ago

vanillaoxide
Sp1 · players now 1/ 100
1% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Thu 02:00flare: a wipe in that hourThu 03:00
0
7-day average
peak 1
#13,531
rank
top 61%
4h ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 3h ago

Li2Players

AveragePeakWipe
00.250.50.75102:0003:00Wiped Thu 29 Oct, 02:48 UTCWIPE

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
No rank history yet.

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 531 on average
258 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
191 / 225
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
21 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 280 on average
22 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
22 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 248 on average
91 / 200

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Test?

The record of Test's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 4 hours ago the server made the world it is on now.

Population

How busy is Test?

Test went quiet 3 hours ago and is offline right now. The average across the last seven days is 0 players; the peak reached 1. Its busiest point in the last 48 hours was 03:00 UTC, averaging 1 players.

How does Test rank against other Rust servers?

Player hours over seven days put Test at #13,531, in the top 61% of ranked servers.

Rules and settings

Which map does Test run?

Test runs a procedural map of size 3,000 with seed 1301995835, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on Test?

The name Test does not specify a gather rate. The group limit is 30 players. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. Plugin count: Oxide. Vanilla is the server's own description: unchanged rates, kits and rules: the game in Facepunch's own form. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does Test run?

The build on Test is Rust network protocol 2635 and build 168909, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Test online, and how reliable is it?

Last seen 3 hours ago, Test is offline right now. About 14 minutes ago is when it last restarted, by its own uptime figure. Rust Heatmap has had it on record since 29 October 2026.

Where is Test located?

No region is published by Test. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 46.37.140.44:35000.

Does Test run smoothly?

The last 48 hours brought an average of 240 server fps and a floor of 240. Buildings, deployables and the rest of the world came to as much as 43,488 entities. At its peak it held 1,521 MB of memory. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include Test?

Best Rust community servers and Vanilla Rust servers, busiest first are the Rust Heatmap lists that Test fits. Filtering the list by Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Vanilla ^v and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours brings it up.

What do the server tags on Test mean?

These are the tags Test publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): Slot count: 100; ts30 (Group limit): The team limit is 30; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^o (Oxide): The plugin framework in use is Oxide (uMod). Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Who runs Test?

The same operator most likely runs them: Test publishes a insomnis-rust.ru hostname, and 1 other server we track publishes one too.

How to join

How do I join Test?

Press F1 in Rust to open the console, then enter client.connect 46.37.140.44:35000. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. The server's site sits at https://m.vk.com/insomnis_rust.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^v,gmrust,cs168909,ts30,^o

Game

gmrust
Game mode Survival in the standard Rust form.
mp100
Max players Slot count: 100.
ts30
Group limit The team limit is 30.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.