Test
Offline 46.36.35.85:28015 checked 11d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 22:13 UTC19d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Test?
Test has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 19 days 20 hours ago the server made the world it is on now.
Player counts
How busy is Test?
Last seen 11 days 20 hours ago, Test is offline at the moment.
How does Test rank against other Rust servers?
Player hours over seven days put Test at #12,839, in the top 59% of ranked servers.
Map and rules
Which map does Test run?
A procedural map, generated by the game, runs on Test.
What are the rules and settings on Test?
The name Test does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does Test run?
The build on Test is Rust network protocol 2634 and build 167781, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is Test online, and how reliable is it?
Last seen 11 days 20 hours ago, Test is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 30 September 2026.
Where is Test located?
Nothing about a region comes from Test. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 46.36.35.85:28015.
Lists and filters
Which Rust Heatmap lists and filters include Test?
These Rust Heatmap lists include Test: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Test mean?
These are the tags Test publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp2 (Max players): This server has 2 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Test?
Enter client.connect 46.36.35.85:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.