TEST
Offline 46.32.86.169:28015 checked 23d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on TEST?
Its rhythm cannot yet be told: too few of TEST's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 23 days 11 hours ago.
Player counts
How busy is TEST?
The last time TEST was seen was 23 days 11 hours ago, and it is offline now.
How does TEST rank against other Rust servers?
The top 71% of ranked servers includes TEST, at #15,967 for player hours over the last seven days.
Settings and rules
Which map does TEST run?
A procedural map, generated by the game, runs on TEST.
What are the rules and settings on TEST?
A gather rate is not given in the name TEST. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does TEST run?
The build on TEST is Rust network protocol 2633 and build 165217, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is TEST online, and how reliable is it?
Last seen 23 days 11 hours ago, TEST is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 4 October 2026.
Where is TEST located?
A region is not published for TEST. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 46.32.86.169:28015.
Tags
Which Rust Heatmap lists and filters include TEST?
The Rust Heatmap lists that TEST fits are: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on TEST mean?
gmrust (Game mode): Survival in the standard Rust form; mp1 (Max players): The slot count is 1; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): To join, run the same version: game protocol 2633; cs165217 (Build): The game build here is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set are the tags TEST publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join TEST?
Press F1 in Rust to open the console, then enter client.connect 46.32.86.169:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.