#1
Offline 46.222.164.149:28015 checked 23d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on #1?
Drawn from the force wipe, the next wipe on #1 is an estimate. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. 27 days 1 hours ago the server made the world it is on now. A monthly wipe is what its tags declare.
Population
How busy is #1?
Last seen 23 days 17 hours ago, #1 is offline at the moment.
How does #1 rank against other Rust servers?
Player hours over seven days put #1 at #13,784, in the top 61% of ranked servers.
Rules and settings
Which map does #1 run?
A procedural map, generated by the game, runs on #1.
What are the rules and settings on #1?
No gather rate appears in the name #1. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does #1 run?
Rust network protocol 2634 and build 166652 is the build #1 runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is #1 online, and how reliable is it?
#1 is down just now; the last sighting was 23 days 17 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 4 October 2026.
Where is #1 located?
A region is not published for #1. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 46.222.164.149:28015.
Tags
Which Rust Heatmap lists and filters include #1?
The Rust Heatmap lists that #1 fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on #1 mean?
The game's server browser reads the tags #1 publishes: gmvanilla (Game mode): Survival in vanilla form; mp5 (Max players): Slot count: 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166652 (Build): This build is 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join #1?
Enter client.connect 46.222.164.149:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.